Thanks for the info - I was kind of hoping I was just missing some checkbox in the Dialog manager
I think I'll stick with simply adjusting the order in layer for the bark canvas instance for now.
Thanks again.
Search found 2 matches
- Sun Feb 02, 2020 3:52 am
- Forum: Dialogue System for Unity
- Topic: Bark bubble issue with isometric Tilemap
- Replies: 3
- Views: 282
- Fri Jan 31, 2020 12:41 am
- Forum: Dialogue System for Unity
- Topic: Bark bubble issue with isometric Tilemap
- Replies: 3
- Views: 282
Bark bubble issue with isometric Tilemap
I’m having trouble with the Bark bubbles and isometric tilemaps. I’m new to this library and kinda new to Unity so I’m probably just doing something wrong. My game is a 2D game that uses an isometric tilemap (ordinary isometric Tilemap, not Z-as-Y). To reproduce my situation: Add an isometric tilema...