Search found 36 matches
- Wed Oct 02, 2024 7:26 pm
- Forum: Dialogue System for Unity
- Topic: Changing Actor display name mid-conversation
- Replies: 3
- Views: 97
Re: Changing Actor display name mid-conversation
Perfect - huge thanks and sorry for the late reply!
- Mon Sep 16, 2024 3:51 pm
- Forum: Dialogue System for Unity
- Topic: Changing Actor display name mid-conversation
- Replies: 3
- Views: 97
Changing Actor display name mid-conversation
Heya, just a quick question this time; Is there a way to immediately change the display name of an actor in the middle of a conversation? I've tried changing both name and Display Name, ticking the "Use Display Name" box, but it seems like the dialogue manager only reflects the change if I...
- Wed Sep 11, 2024 5:45 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 165
Re: CanvasRenderer/TMP issue since updating Unity
Got it! Alright, in that case I'll try to figure this out on the TMP end of things. I'll post a solution here in case I find it, just in case someone else ends up having this issue. Thanks either way for the help and suggestions with troubleshooting!
- Wed Sep 11, 2024 4:40 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 165
Re: CanvasRenderer/TMP issue since updating Unity
Fallback fonts didn't seem to do the trick, unfortunately. This is what the error directs to, by the way; https://i.ibb.co/Gdsy65D/problem.png Are these subObjects being created by DS's design? Is there something here that looks wrong to you, immediately? I'm confused by the fact that LiberationSans...
- Wed Sep 11, 2024 3:10 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 165
Re: CanvasRenderer/TMP issue since updating Unity
I'm having trouble determining what exactly causes the issue; here's what I've found so far. Whenever the Dialogue UI breaks, I get this error message: MissingComponentException: There is no 'CanvasRenderer' attached to the "TMP UI SubObject [CrimsonText-Regular Material + LiberationSans SDF At...
- Wed Sep 11, 2024 1:13 am
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 165
Re: CanvasRenderer/TMP issue since updating Unity
I tried updating TMP in the package manager, but that caused a whole avalanche of compile errors so I rolled back for now. Luckily, I was able to isolate the particular issue I was having; I was using a Rich Text tag in the Speaker Name Format box to change the font, and for some reason Unity was un...
- Tue Sep 10, 2024 8:48 pm
- Forum: Dialogue System for Unity
- Topic: CanvasRenderer/TMP issue since updating Unity
- Replies: 9
- Views: 165
CanvasRenderer/TMP issue since updating Unity
Heya, This is most likely a Unity-specific issue, but I figured I'd troubleshoot it here in case anyone's come across the same problem. I recently updated my project to Unity 2022.3.20f1 (alongside the Adventure Creator 1.81.6 and Dialogue System 2.2.47 updates) and it's a pretty sizable jump in ver...
- Thu Jul 25, 2024 2:45 pm
- Forum: Dialogue System for Unity
- Topic: Easy way to reset dialogue database?
- Replies: 4
- Views: 642
Re: Easy way to reset dialogue database?
Got it - replaced the other line of code with yours, and everything seems to work fine now as well. Huge thanks!
- Tue Jul 23, 2024 5:09 pm
- Forum: Dialogue System for Unity
- Topic: Easy way to reset dialogue database?
- Replies: 4
- Views: 642
Re: Easy way to reset dialogue database?
Posted too soon - I think I have a solution for this already. Leaving this up in case someone else is looking for the same thing; I just added an empty GameObject in my "main menu" Scene with the following script; using System.Collections; using System.Collections.Generic; using UnityEngin...
- Tue Jul 23, 2024 3:55 pm
- Forum: Dialogue System for Unity
- Topic: Easy way to reset dialogue database?
- Replies: 4
- Views: 642
Easy way to reset dialogue database?
Heya Tony, I had a look through the forum to see if this had been solved, but I couldn't find anything definitive - is there a simple way to reset the dialogue database? The use case for this is basically that I want to reset all quests, variables, and sim statuses whenever the player goes to the ma...