Search found 29 matches
- Thu Mar 23, 2023 2:15 pm
- Forum: Dialogue System for Unity
- Topic: Setting Dialogue Panels Per Character
- Replies: 1
- Views: 262
Setting Dialogue Panels Per Character
I have created a separate dialogue panel for each NPC to make things a little simpler for portrait placements (since the character portraits are not all the same size and I wanted to position a few portraits differently than others when appearing). Is there an easy way to assign a panel to a charact...
- Wed Dec 08, 2021 9:48 pm
- Forum: Quest Machine
- Topic: Saving Quest Progress With Easy Save
- Replies: 3
- Views: 5751
Saving Quest Progress With Easy Save
Hi Tony, I wanted to start off by saying that I use the Dialogue System and Quest Machine assets in my game, and I absolutely love them! They are fantastic assets. Thanks for creating them for all of us to use! I'm at a point now where I want to get a save system working. I have decided to go with t...
- Thu Aug 13, 2020 3:30 pm
- Forum: Dialogue System for Unity
- Topic: CinemachinePriority Sequence Not Blending
- Replies: 4
- Views: 865
Re: CinemachinePriority Sequence Not Blending
Hi,
I ended up figuring out the issue. Under the default blend settings I had the time set to 0 for blends, so it was cutting. Increasing that to 1.5 seconds worked perfect. Now it blends just fine. Thanks!
I ended up figuring out the issue. Under the default blend settings I had the time set to 0 for blends, so it was cutting. Increasing that to 1.5 seconds worked perfect. Now it blends just fine. Thanks!
- Thu Aug 13, 2020 3:19 pm
- Forum: Dialogue System for Unity
- Topic: CinemachinePriority Sequence Not Blending
- Replies: 4
- Views: 865
Re: CinemachinePriority Sequence Not Blending
Hi,
I checked my Cinemachine Brain componet and it is set to the default blend ease in out. I don't have any custom blends. I don't have any warnings in the console window either. Is there something else that could keep the cameras from blending?
I checked my Cinemachine Brain componet and it is set to the default blend ease in out. I don't have any custom blends. I don't have any warnings in the console window either. Is there something else that could keep the cameras from blending?
- Thu Aug 13, 2020 3:47 am
- Forum: Dialogue System for Unity
- Topic: CinemachinePriority Sequence Not Blending
- Replies: 4
- Views: 865
CinemachinePriority Sequence Not Blending
Hi Tony, I'm using Unity 2019.4.6. Dialogue System version 2.2.7 I'm using the Cinemachine priority sequence to switch to different virtual cameras for multiple characters in a dialogue sequence. The camera is switches just fine between the characters, but I can't get it to blend between two shots. ...
- Fri Jul 10, 2020 7:19 pm
- Forum: Dialogue System for Unity
- Topic: Trigger an event on a single word in a dialogue conversation
- Replies: 3
- Views: 614
Re: Trigger an event on a single word in a dialogue conversation
Thanks Tony. I think I got it figured out for now. If I get stuck I'll let you know. Appreciate your quick response as usual!
- Thu Jul 09, 2020 3:42 am
- Forum: Dialogue System for Unity
- Topic: Trigger an event on a single word in a dialogue conversation
- Replies: 3
- Views: 614
Trigger an event on a single word in a dialogue conversation
Hi Tony, In my game, I would like certain UI to appear when the dollar amount in the conversation is displayed. For example in the following sentence, "The purchase price was $100,000 (show UI on the screen for this $100,000) not a penny more, not a penny less." Is there a way to send an e...
- Wed Jul 08, 2020 8:28 pm
- Forum: Dialogue System for Unity
- Topic: Creating Custom Panels for Different Characters In a Single Conversation
- Replies: 3
- Views: 710
Re: Creating Custom Panels for Different Characters In a Single Conversation
Thanks Tony! Seriously, you give the best customer support out of any developer for any asset that I own. Always, very professional and giving a detailed walkthrough on how to do things is extremely helpful, so not as many back and forth emails are required. Keep up the awesome work!
- Mon Jul 06, 2020 4:30 am
- Forum: Dialogue System for Unity
- Topic: Creating Custom Panels for Different Characters In a Single Conversation
- Replies: 3
- Views: 710
Creating Custom Panels for Different Characters In a Single Conversation
Hi Tony, I looked through the forums and found answers to most of my questions, but I still have a few additional ones regarding custom panels. In my game, I would like for all of the characters to use the exact same dialogue panel. The difference would be that parts of the panel may change color de...
- Wed Apr 29, 2020 2:55 am
- Forum: Dialogue System for Unity
- Topic: Export Conversations CSV In Correct Order
- Replies: 3
- Views: 729
Re: Export Conversations CSV In Correct Order
Thanks Tony! That worked!