Search found 16 matches
- Fri Oct 01, 2021 4:03 am
- Forum: Dialogue System for Unity
- Topic: Text wrapping and typewriter effect.
- Replies: 15
- Views: 3656
Re: Text wrapping and typewriter effect.
Hi Tony, I wanted to check the example file you uploaded, but for some reason it's not unpacking it as a unity package. Could you upload it again? (I'm on a mac) I'm trying to get the typewriter effect with auto scroll working, but I can't seem to get it to scroll. I also have an audio file linked t...
- Fri Jun 26, 2020 6:02 am
- Forum: Dialogue System for Unity
- Topic: Display Placeholder Image When There's No Dialogue
- Replies: 7
- Views: 1238
Re: Display Placeholder Image When There's No Dialogue
Hi Tony,
That was exactly what we needed. Thank you !
That was exactly what we needed. Thank you !
- Thu Jun 25, 2020 12:12 am
- Forum: Dialogue System for Unity
- Topic: Display Placeholder Image When There's No Dialogue
- Replies: 7
- Views: 1238
Re: Display Placeholder Image When There's No Dialogue
Hi Tony,
I had another question regarding this. I were to leave the scene and come back, the dialogue will be displayed over the placeholder image. Do you know if there is a way around this?
I had another question regarding this. I were to leave the scene and come back, the dialogue will be displayed over the placeholder image. Do you know if there is a way around this?
- Thu May 14, 2020 7:45 pm
- Forum: Dialogue System for Unity
- Topic: Display Placeholder Image When There's No Dialogue
- Replies: 7
- Views: 1238
Re: Display Placeholder Image When There's No Dialogue
Hey Tony,
That worked perfectly!
Thanks!
That worked perfectly!
Thanks!
- Wed May 13, 2020 12:29 am
- Forum: Dialogue System for Unity
- Topic: Display Placeholder Image When There's No Dialogue
- Replies: 7
- Views: 1238
Display Placeholder Image When There's No Dialogue
Hi,
Is it possible to enable an image on the dialogue panel when there are no conversation and disable it when the dialogue starts?
Is it possible to enable an image on the dialogue panel when there are no conversation and disable it when the dialogue starts?
- Wed May 13, 2020 12:22 am
- Forum: Dialogue System for Unity
- Topic: Subtitles not rendering after parent object is deactivated
- Replies: 3
- Views: 626
Re: Subtitles not rendering after parent object is deactivated
Hi Tony,
Thank you for the tip! Sorry, I forgot to mention we are using it in VR and I think it was due to that.
Thank you for the tip! Sorry, I forgot to mention we are using it in VR and I think it was due to that.
- Tue Apr 28, 2020 6:52 am
- Forum: Dialogue System for Unity
- Topic: Subtitles not rendering after parent object is deactivated
- Replies: 3
- Views: 626
Subtitles not rendering after parent object is deactivated
Hello, We are currently using the Wheel Standard Dialogue UI prefab. But we want to have the user toggle it on and off. When the Wheel Standard Dialogue UI gets toggled on and off. The subtitles text event in the inspector show that it's still playing. But it's not being displayed on screen. However...
- Wed Apr 01, 2020 4:13 am
- Forum: Dialogue System for Unity
- Topic: Trigger based on Response Input
- Replies: 2
- Views: 501
Re: Trigger based on Response Input
I will try that. Thank you!
- Tue Mar 31, 2020 1:04 am
- Forum: Dialogue System for Unity
- Topic: Trigger based on Response Input
- Replies: 2
- Views: 501
Trigger based on Response Input
Hi, I want to trigger the activation of a GameObject in the scene based on the players response. I was reading that you can trigger events, with ScriptableObjects, but was it possible to activate a GameObject in the scene instead? Dialogue Setup https://i.imgur.com/RFvCq7q.png If the user clicks &qu...
- Wed Jan 29, 2020 11:18 pm
- Forum: Dialogue System for Unity
- Topic: Remove audio after played
- Replies: 1
- Views: 435
Remove audio after played
Hi Tony, I set up subtitles with 160 audio files (set to streaming/vorbis and compressed to about 4kb each) and the scene starts out stable, but the FPS gradually decreases as the audio clip count increases, and by the end of the conversation, the fps drops to ~20. Do you know if there is a way to c...