I’ll try this, thanks a lot
Search found 72 matches
- Thu Dec 12, 2024 1:03 am
- Forum: Dialogue System for Unity
- Topic: Help with save migration
- Replies: 3
- Views: 675
Re: Help with save migration
Thats not a bad way to do it, i like it!
I’ll try this, thanks a lot
I’ll try this, thanks a lot
- Tue Dec 10, 2024 10:11 pm
- Forum: Dialogue System for Unity
- Topic: Help with save migration
- Replies: 3
- Views: 675
Help with save migration
Hello, I'm stumbling on a bit of logic for my game I have a preload scene at the very beginning of my game. In there I check if there is a save in slot 0, and then proceed to continue with the new user flow, or load the save. What I'm trying to do is have a specific migration flow, when the save ver...
- Wed Sep 18, 2024 9:25 am
- Forum: Dialogue System for Unity
- Topic: remove saveinfo.dat
- Replies: 3
- Views: 530
Re: remove saveinfo.dat
Hey, thanks for the answer that makes sense! I'll do those changes 
I'm using all the custom saver from the spirit and the mouse for PC and Consoles you helped me write back then
, so we're pretty much set for consoles!
I'm using all the custom saver from the spirit and the mouse for PC and Consoles you helped me write back then

- Tue Sep 17, 2024 8:54 pm
- Forum: Dialogue System for Unity
- Topic: remove saveinfo.dat
- Replies: 3
- Views: 530
remove saveinfo.dat
Hello!
I was wondering if it was possible to tell the save system to not generate the "saveinfo.dat" file. In my current game I don't need at all, and and its useless to me as I will only ever use the first slot
Thanks!
I was wondering if it was possible to tell the save system to not generate the "saveinfo.dat" file. In my current game I don't need at all, and and its useless to me as I will only ever use the first slot
Thanks!
- Fri Aug 19, 2022 2:20 pm
- Forum: Dialogue System for Unity
- Topic: speakerInfo.nameInDatabase returning display name?
- Replies: 3
- Views: 753
Re: speakerInfo.nameInDatabase returning display name?
Ha! that's amazing, thanks a lot!!
- Fri Aug 19, 2022 2:10 pm
- Forum: Dialogue System for Unity
- Topic: speakerInfo.nameInDatabase returning display name?
- Replies: 3
- Views: 753
speakerInfo.nameInDatabase returning display name?
Hello! I'm using a custom script to modifiy the color of some UI during dialogue (The background of the title of the name of the character) I'm using: subtitle.speakerInfo.nameInDatabase to get some custom data from the actor, but logging this value, it seems that this always returning the "Dis...
- Thu Aug 11, 2022 9:29 am
- Forum: Dialogue System for Unity
- Topic: How to remove completely some language from the DB?
- Replies: 3
- Views: 783
Re: How to remove completely some language from the DB?
Thanks! I can't update the plugin anymore as we are very close to freezing all changes, I'll do via the templates, thanks!
- Thu Aug 11, 2022 8:55 am
- Forum: Dialogue System for Unity
- Topic: How to remove completely some language from the DB?
- Replies: 3
- Views: 783
How to remove completely some language from the DB?
Hello!
A while ago while doing some tests, i added some languages.
Is there a way to completely remove all field for certain languages in the whole database?

thanks!
A while ago while doing some tests, i added some languages.
Is there a way to completely remove all field for certain languages in the whole database?

thanks!
- Mon Aug 01, 2022 10:03 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System saver saving quest entry text
- Replies: 6
- Views: 1303
Re: Dialogue System saver saving quest entry text
thanks a lot Tony!
- Mon Aug 01, 2022 12:16 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System saver saving quest entry text
- Replies: 6
- Views: 1303
Re: Dialogue System saver saving quest entry text
Hi! I checked and even with the option unticked, every quest entry and its differents translations are in the save data!
here is the manager:

and here is the block of the save file, containing all the quest fields!

here is the manager:

and here is the block of the save file, containing all the quest fields!
