Search found 15 matches

by sentendo
Tue Nov 26, 2019 12:03 pm
Forum: Dialogue System for Unity
Topic: How to create a chat like Whatsapp
Replies: 5
Views: 1597

Re: How to create a chat like Whatsapp

which manual? The Textline doc?
by sentendo
Tue Nov 26, 2019 9:45 am
Forum: Dialogue System for Unity
Topic: How to create a chat like Whatsapp
Replies: 5
Views: 1597

Re: How to create a chat like Whatsapp

Thank you Tony. When I import the textline addon, Unity gives me two errors: Assets\Dialogue System Extras\Textline\Scripts\MenuUtility.cs(21,30): error CS0246: The type or namespace name 'Pause' could not be found (are you missing a using directive or an assembly reference?) Assets\Dialogue System ...
by sentendo
Tue Nov 26, 2019 4:13 am
Forum: Dialogue System for Unity
Topic: How to create a chat like Whatsapp
Replies: 5
Views: 1597

How to create a chat like Whatsapp

Hello! I would like to create, for my game, a chat like Whatsapp. Chat List: It should have a list of available chats. Reference https://miro.medium.com/max/1500/1*Q11fvJbg7lfavv6JQT6wRA@2x.png . Chat: once the Player taps on one, the chat with a virtual character starts. It talks alone and then arr...
by sentendo
Sat Nov 16, 2019 11:31 am
Forum: Dialogue System for Unity
Topic: How to send UnityAction when some conversation ends
Replies: 4
Views: 640

How to send UnityAction when some conversation ends

Hello, I would like to implement in my "Game Event System" some notification to send to the observers (for instance: the game manager) whenever a conversation ends. I cannot use the "Dialogue System Events", because I need to specify an ID (string, for instance) to have a differe...
by sentendo
Thu Oct 24, 2019 12:31 pm
Forum: Dialogue System for Unity
Topic: Activate GameObject on variable condition
Replies: 5
Views: 1339

Re: Activate GameObject on variable condition

the last solution was the best, thank you very much! As always you are the best.
by sentendo
Thu Oct 24, 2019 4:14 am
Forum: Dialogue System for Unity
Topic: Activate GameObject on variable condition
Replies: 5
Views: 1339

Re: Activate GameObject on variable condition

Hello,
I used Set Game/Objects, pass you a screenshot: https://ibb.co/pK3QXS9
by sentendo
Tue Oct 22, 2019 6:22 pm
Forum: Dialogue System for Unity
Topic: Activate GameObject on variable condition
Replies: 5
Views: 1339

Activate GameObject on variable condition

Hello, I am trying to activate a GameObject, part of my Canvas (RectTransform) after the value of a variable is equal to true. First of all I set the new variable in my database. Then I have a game objects which controls the game with the Dialogue System Trigger component attached. So, after the act...
by sentendo
Tue Oct 08, 2019 12:11 pm
Forum: Dialogue System for Unity
Topic: show all avatars during dialogue
Replies: 8
Views: 758

Re: show all avatars during dialogue

I solved, it was just a change in the dialogue. Thank you very much for your help!
by sentendo
Tue Oct 08, 2019 11:35 am
Forum: Dialogue System for Unity
Topic: show all avatars during dialogue
Replies: 8
Views: 758

Re: show all avatars during dialogue

Thank you, now it works!

BUT... I have a new problem: the balloon stays but when I tap the screen it unfocuses and I should tap again to see the next screen. Can I place some option to see automatically the next message after I tap the first?