Search found 93 matches

by nehvaleem
Fri Sep 17, 2021 1:19 pm
Forum: Dialogue System for Unity
Topic: Ink & Simultaneous Conversation
Replies: 5
Views: 3832

Ink & Simultaneous Conversation

Hi, After some testing I believe that there is something wrong with simultaneous conversation being used alongside with Ink. I am trying to make a scene when 3 group of people have a simultaneous conversations (using bark ui for displaying the lines). The result that I am getting is that there are s...
by nehvaleem
Fri Aug 13, 2021 8:47 am
Forum: Dialogue System for Unity
Topic: [possible bug] default sequence markup for ink
Replies: 5
Views: 676

Re: [possible bug] default sequence markup for ink

yeah, that should help. Ink is pretty restrictive when it comes to curly braces :)
by nehvaleem
Fri Aug 13, 2021 8:32 am
Forum: Dialogue System for Unity
Topic: [possible bug] default sequence markup for ink
Replies: 5
Views: 676

[possible bug] default sequence markup for ink

I've noticed that such sequencer command

Code: Select all

{Sequence("{{default}}; SetTimeout(5);")}
isn't possible while using ink - it will complain about the curly braces and won't compile.
by nehvaleem
Sun Apr 11, 2021 1:21 pm
Forum: Dialogue System for Unity
Topic: Best way to toggle on/off typewriter effect
Replies: 3
Views: 366

Re: Best way to toggle on/off typewriter effect

I'm back on investigating this issue. I am using the latest version (2.2.15) and the problem I'm facing is visible the most when I change the game setting mid-conversation. For example, if I disable the typewriter effect quite early on the speaker subtitle it will cause current and following lines (...
by nehvaleem
Tue Mar 30, 2021 3:51 pm
Forum: Dialogue System for Unity
Topic: Best way to toggle on/off typewriter effect
Replies: 3
Views: 366

Best way to toggle on/off typewriter effect

Hi, I just wanted to ask what is the recommended way for making the typewriter effect on/off based on a user-defined setting? I didn't dig into the source and tried just enabling/disabling the component accordingly but it leads me to unexpected results such as only part of the subtitle being visible...
by nehvaleem
Thu Mar 18, 2021 1:17 pm
Forum: Dialogue System for Unity
Topic: Ink EntryPoint picker & includes - bug
Replies: 32
Views: 5020

Re: Ink EntryPoint picker & includes - bug

I've checked it and I think I found one important issue still. Emailed you the details.
by nehvaleem
Thu Mar 18, 2021 11:16 am
Forum: Dialogue System for Unity
Topic: Ink EntryPoint picker & includes - bug
Replies: 32
Views: 5020

Re: Ink EntryPoint picker & includes - bug

Hi & Apologies! I get the email but haven't got the time to check the updated version. I'll do my best to do it as soon as possible.
by nehvaleem
Thu Mar 11, 2021 8:39 am
Forum: Dialogue System for Unity
Topic: Ink EntryPoint picker & includes - bug
Replies: 32
Views: 5020

Re: Ink EntryPoint picker & includes - bug

It's been a while. How it's going?
by nehvaleem
Tue Feb 23, 2021 12:13 pm
Forum: Dialogue System for Unity
Topic: Ink EntryPoint picker & includes - bug
Replies: 32
Views: 5020

Re: Ink EntryPoint picker & includes - bug

I would imagine something like this: Levels/Singleplayer/001 AAA/001 AAA/001 (submenu) // this is the 001.ink file in this path knot AA (menu option) knot AB (menu option) knot AB (submenu) stitch ABA (menu option) knot AC (menu option) Levels/Singleplayer/003 BBB/Story/Dialogues (submenu) 01_villag...