Search found 5 matches
- Sun Jul 28, 2019 10:22 pm
- Forum: Dialogue System for Unity
- Topic: Will this Asset suit my project?
- Replies: 10
- Views: 4258
Re: Will this Asset suit my project?
Oh man, thank you for pointing that out! It's all working smoothly now, thank you so much!
- Sun Jul 28, 2019 8:36 pm
- Forum: Dialogue System for Unity
- Topic: Will this Asset suit my project?
- Replies: 10
- Views: 4258
Re: Will this Asset suit my project?
Sorry to revive the thread, but after trying both sending my variables from Playmaker to Dialogue System and trying to code the variables in directly from my GameTimeManager script a la your second example, I'm not having any luck. (Apologies for the gigantic screenshots.)
- Sun Jul 28, 2019 9:46 am
- Forum: Dialogue System for Unity
- Topic: Will this Asset suit my project?
- Replies: 10
- Views: 4258
Re: Will this Asset suit my project?
Awesome! Thank you again for the reply, and I apologize for having so many questions. You've been a great help!
- Sat Jul 27, 2019 9:24 am
- Forum: Dialogue System for Unity
- Topic: Will this Asset suit my project?
- Replies: 10
- Views: 4258
Re: Will this Asset suit my project?
Thank you both for the quick replies! I'll definitely be trying out the evaluation version. My only other immediate worry is how to access my day/time script variables from Dialogue System. I've found plenty of forum posts on doing the opposite (referencing Dialogue System variables in a script). An...
- Fri Jul 26, 2019 9:51 pm
- Forum: Dialogue System for Unity
- Topic: Will this Asset suit my project?
- Replies: 10
- Views: 4258
Will this Asset suit my project?
Hi! I'm making a game in my free time that's going to rely very heavily on dialogue that's controlled by variables (my time/date controller is powered by variables representing the hour, minute, day, season, etc). I'm doing my best to mimic the dialogue style of Stardew and Harvest Moon, where dialo...