Search found 31 matches
- Wed Jun 24, 2020 4:26 pm
- Forum: Dialogue System for Unity
- Topic: Dialog panel displays the portrait of the previous NPS
- Replies: 0
- Views: 682
Dialog panel displays the portrait of the previous NPS
I've faced such a problem, maybe the solution is simple, but I can't solve it without your help. I use a template Text Line. (it's updated to the latest version, like the dialog system itself). I configured the template so that the NPS portrait (NPS) is always on the left side and active all the tim...
- Thu Apr 02, 2020 4:06 pm
- Forum: Dialogue System for Unity
- Topic: How To: Add Custom Fields
- Replies: 16
- Views: 2047
Re: How To: Add Custom Fields
Yeah, that's right. I have the same data. And it looks like I've already seen my mistake. I was trying to assign an INT value. Now I'm going to check if Float is working.
- Thu Apr 02, 2020 2:53 pm
- Forum: Dialogue System for Unity
- Topic: How To: Add Custom Fields
- Replies: 16
- Views: 2047
Re: How To: Add Custom Fields
Unity 2019.3.5f1 (64-bit)
PM Version: 1.9.0.p20 • Feb 19, 2020
PM Version: 1.9.0.p20 • Feb 19, 2020
- Thu Apr 02, 2020 2:11 pm
- Forum: Dialogue System for Unity
- Topic: How To: Add Custom Fields
- Replies: 16
- Views: 2047
Re: How To: Add Custom Fields
the variable is in the Variables table.
its name is Dan.DailyReading.
When trying to change it. the console receives a record that the variable DailyReading. Not found.
It's DailyReading without "Dan."
But when I change ". " to "/" everything works.
its name is Dan.DailyReading.
When trying to change it. the console receives a record that the variable DailyReading. Not found.
It's DailyReading without "Dan."
But when I change ". " to "/" everything works.
- Thu Apr 02, 2020 1:37 pm
- Forum: Dialogue System for Unity
- Topic: How To: Add Custom Fields
- Replies: 16
- Views: 2047
Re: How To: Add Custom Fields
Tell me, do I need to re-import playMaker support after the 2.2.5 update?
I'm trying to change a variable with "." using PlayMaker Action "Set Variable". It doesn't work!
I'm trying to change a variable with "." using PlayMaker Action "Set Variable". It doesn't work!
- Thu Apr 02, 2020 1:32 pm
- Forum: Dialogue System for Unity
- Topic: Showing the NPS image throughout the dialog box
- Replies: 2
- Views: 1146
Re: Showing the NPS image throughout the dialog box
Thank you very much for the quick response. I'm gonna try to make these decisions today. I'll be sure to report the result.
- Thu Apr 02, 2020 6:25 am
- Forum: Dialogue System for Unity
- Topic: Showing the NPS image throughout the dialog box
- Replies: 2
- Views: 1146
Showing the NPS image throughout the dialog box
Good afternoon! I have a question. I created my dialogue template. There is one text panel for PC and NPS (character name and text.) but I need to constantly show the NPS image in the center of the screen first and until the end of the dialog. If I create a separate panel for the NPS then the image ...
- Sat Mar 14, 2020 12:32 pm
- Forum: Dialogue System for Unity
- Topic: Textline Dialogue UI does not want to register an additional subtitle panel.
- Replies: 5
- Views: 666
Re: Textline Dialogue UI does not want to register an additional subtitle panel.
Everything works except the color and other subtitle settings of the Dilogue Actror component.
- Sat Mar 14, 2020 12:15 pm
- Forum: Dialogue System for Unity
- Topic: Textline Dialogue UI does not want to register an additional subtitle panel.
- Replies: 5
- Views: 666
Re: Textline Dialogue UI does not want to register an additional subtitle panel.
It's working now! Thank you so much. The last problem was that there was a second NPS entry for the author in the attached database. I removed it and now everything is working.
- Sat Mar 14, 2020 12:05 pm
- Forum: Dialogue System for Unity
- Topic: Textline Dialogue UI does not want to register an additional subtitle panel.
- Replies: 5
- Views: 666
Re: Textline Dialogue UI does not want to register an additional subtitle panel.
Thank you. It works with the tag [panel=2].
but if you define this panel in the Dilogue Actror component, it does not work(
but if you define this panel in the Dilogue Actror component, it does not work(