Hi Tony, thanks.
Is there a ShowPanel() or equivalent to make it visible again, without having to give the character a dialogue line?
Search found 195 matches
- Sat Nov 16, 2024 11:10 am
- Forum: Dialogue System for Unity
- Topic: How to use actors and subtitle panels in Visual Novel framework
- Replies: 3
- Views: 150
- Thu Nov 14, 2024 4:06 pm
- Forum: Dialogue System for Unity
- Topic: How to use actors and subtitle panels in Visual Novel framework
- Replies: 3
- Views: 150
How to use actors and subtitle panels in Visual Novel framework
Hi Tony. I've got a couple of questions about how to use the visual novel framework and how to control which actors are showing up when. I'm testing a scene out with 3 actors: Player, Ann and Bob. They're each set up as Dialogue Actors in the scene. I tried assigning the two NPCs a specific subtitle...
- Mon Nov 11, 2024 10:06 am
- Forum: Dialogue System for Unity
- Topic: Input for Dialogue System when using Corgi
- Replies: 9
- Views: 273
Re: Input for Dialogue System when using Corgi
Hi Tony. Sorry, I should have checked that beforehand. The Input System is installed - although I'm not sure where it's having an effect, making changes to inputs in the Input Manager still has an effect, so it seems to be using both? Maybe I could send you a repro? Thanks again for your help, apolo...
- Mon Nov 04, 2024 2:59 pm
- Forum: Dialogue System for Unity
- Topic: Input for Dialogue System when using Corgi
- Replies: 9
- Views: 273
Re: Input for Dialogue System when using Corgi
Hi Tony, I made those changes, but I'm still getting the same issues unfortunately. With the new entry for Submit, it's gone back to requiring you to press Enter to both continue the conversation and select a response. Do these settings appear right to you? InputDeviceManager.png InputManager.png
- Sun Nov 03, 2024 1:06 pm
- Forum: Dialogue System for Unity
- Topic: Input for Dialogue System when using Corgi
- Replies: 9
- Views: 273
Re: Input for Dialogue System when using Corgi
One last thing - is there a way to get this working with the player's responses as well? I tried adding this component to the Response Button Template, but that seems to be making it press all the options at once (they all go into their "pressed" visual state).
- Sun Nov 03, 2024 11:58 am
- Forum: Dialogue System for Unity
- Topic: Input for Dialogue System when using Corgi
- Replies: 9
- Views: 273
Re: Input for Dialogue System when using Corgi
Got it working, thanks so much Tony! Really appreciate your help as always.
- Sat Nov 02, 2024 10:48 am
- Forum: Dialogue System for Unity
- Topic: Input for Dialogue System when using Corgi
- Replies: 9
- Views: 273
Input for Dialogue System when using Corgi
Hi Tony. I'm having some issues getting input to work correctly in conversations. I'm using DS with Corgi and trying to get the game to work well with both a keyboard and a controller. Using an Xbox controller, 'A' both initiates a conversation and progresses through it (this is the desired behaviou...
- Mon Oct 14, 2024 10:45 am
- Forum: Dialogue System for Unity
- Topic: Combining variables as text
- Replies: 5
- Views: 118
Re: Combining variables as text
Working perfectly now, thanks so much!
- Mon Oct 14, 2024 10:11 am
- Forum: Dialogue System for Unity
- Topic: Combining variables as text
- Replies: 5
- Views: 118
Re: Combining variables as text
Thanks Tony, that makes sense. It's displaying correctly now, but I'm having trouble getting it to change visually if the variable changes. If I change one of the variables in the Script field, for example set CHR_Age to 20, it still displays 19 in the on screen text field. This is the script I'm us...
- Sun Oct 13, 2024 3:43 pm
- Forum: Dialogue System for Unity
- Topic: Combining variables as text
- Replies: 5
- Views: 118
Combining variables as text
Hey Tony. I'm trying to combine multiple variables to make the text display a single sentence to describe a character, something like this: "Jack, 19, carpenter" To achieve this, I'm referencing 3 variables: CHR_Name, CHR_Age, CHR_Occupation. I also have another variable that is supposed t...