Search found 5 matches
- Tue May 11, 2021 5:11 pm
- Forum: Dialogue System for Unity
- Topic: Unable to set Variables via LUA or C#
- Replies: 3
- Views: 257
Re: Unable to set Variables via LUA or C#
Thanks. That helps a lot
- Tue May 11, 2021 4:32 pm
- Forum: Dialogue System for Unity
- Topic: Unable to set Variables via LUA or C#
- Replies: 3
- Views: 257
Unable to set Variables via LUA or C#
So I auto-generate a lot of stuff when a new player game is started (names, locations, etc.). I've tried to assign these variables to the design system database as they'll be referenced in a lot of places and I dont' want to pay the performance cost of the reflection methods every time i need to pul...
- Tue Jul 02, 2019 10:15 am
- Forum: Dialogue System for Unity
- Topic: Intergrating with Opsive UTPC controller, selectable not finding NPC?
- Replies: 5
- Views: 652
Re: Intergrating with Opsive UTPC controller, selectable not finding NPC?
Hi, To raycast from the player, you'll need to make a subclass of Selector and override the Run3DRaycast() method. Is it possible that the ray is hitting something else, such as the player's colliders or a UI element? Have you considered using Opsive's Interact ability instead of the Selector compo...
- Mon Jul 01, 2019 11:38 pm
- Forum: Dialogue System for Unity
- Topic: Intergrating with Opsive UTPC controller, selectable not finding NPC?
- Replies: 5
- Views: 652
Re: Intergrating with Opsive UTPC controller, selectable not finding NPC?
This is driving me nuts. The selector's raycast is definitely missing the target most of the time, no matter if I use Center of Screen or Mouse Based detection. Its almost like there's some kind of force field around the target - the selector sweeps widely around I scan over the target. Is there a w...
- Mon Jul 01, 2019 2:02 pm
- Forum: Dialogue System for Unity
- Topic: Intergrating with Opsive UTPC controller, selectable not finding NPC?
- Replies: 5
- Views: 652
Intergrating with Opsive UTPC controller, selectable not finding NPC?
I was integrating the Dialogue System for Unity with my prototype leveraging Opsive's Ultimate Third Person Controller. I followed the steps in getting started and in the integration section, and everything seems to work except that if I approach an NPC I don't get the prompt to interact with them o...