Search found 72 matches

by Mchia_Soo
Mon Aug 10, 2020 5:49 am
Forum: Dialogue System for Unity
Topic: Build game in Unity Web GL
Replies: 3
Views: 1120

Re: Build game in Unity Web GL

Thanks for your prompt reply. I have built my game, but the error below keeps showing up every time I click on the game. "It seems your browser does not support running Unity WebGL content from file:// urls. Please upload it to an http server, or try a different browser." Any other reasons...
by Mchia_Soo
Wed Jul 22, 2020 7:16 am
Forum: Dialogue System for Unity
Topic: Build game in Unity Web GL
Replies: 3
Views: 1120

Build game in Unity Web GL

Hey Tony.

I'm wondering, is there any changes in Dialogue System and Quest Machine to be made if I want to build the game for the browser?
by Mchia_Soo
Sat Feb 22, 2020 4:01 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

I'm using the same code you gave and apply it on 3 levels, but it can only save the latest level that has played.

Each level has 1 quest giver (Total 3 of them). I wanna save every quest giver's last conversation in all levels. How can I do it?
by Mchia_Soo
Tue Feb 18, 2020 9:12 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

Hey Tony! Sorry for asking too many questions regarding this.

I just found out that this function is actually the same as Quest Journal, where it will replace the string when the quest state has changed.

Can I save the string value when the quest state is Active only? How should I fix it?
by Mchia_Soo
Mon Feb 17, 2020 10:04 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

OH YES!!!! That's exactly what I want! This is actually like a simulation game for education where the player needs to collect the requirements from the NPCs. And what I want to save into txt file is the requirements collected by the player.

Anyways, thanks a lot Tony!!
by Mchia_Soo
Mon Feb 17, 2020 9:34 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

Tony Li wrote: Mon Feb 17, 2020 8:21 am This will save a transcript of the conversation to a file in the application's persistent data path.
I have added this script to the Dialogue Manager, but I couldn't find the transcript txt file in the path of the link given.
by Mchia_Soo
Sun Feb 16, 2020 9:51 pm
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

Still don't have any idea to solve it. Just realize that you did mention before about ConversationLogger.cs. I have modified the script to save the conversation in txt file. But I got this error while the game is playing. UnauthorizedAccessException: Access to the path "C:\saved.txt" is de...
by Mchia_Soo
Sat Feb 15, 2020 11:36 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

But there's no checkbox for Quest Journal's Save Settings. Where can I find those checkboxes?
by Mchia_Soo
Sat Feb 15, 2020 11:07 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

Tony Li wrote: Fri Feb 14, 2020 8:27 am Tick the Quest Journal's Save Settings, and untick the others (such as Quest Givers, etc.). The save system will only save what you have specified to save.
Back to this topic, which save system you are referring to?
by Mchia_Soo
Sat Feb 15, 2020 9:17 am
Forum: Quest Machine
Topic: Save in TXT file
Replies: 35
Views: 4600

Re: Save in TXT file

And thanks for the information. Now that I know there are 2 save systems we can use. :)