Search found 5 matches

by HeyBud
Thu Jul 04, 2019 5:58 pm
Forum: Dialogue System for Unity
Topic: Controlling Conversation Nodes with Playmaker
Replies: 2
Views: 321

Controlling Conversation Nodes with Playmaker

Hello, I was thinking I might make my own input system in playmaker. My question is, If the current conversation has stopped because it requires a continue button. (Subtitle settings>'continue button' set to always) How do I tell the conversation to play the next line after I get the button input fr...
by HeyBud
Tue Jul 02, 2019 2:10 pm
Forum: Dialogue System for Unity
Topic: Dialogue system like Night in the Woods.
Replies: 5
Views: 2047

Re: Dialogue system like Night in the Woods.

Thank you for your patience and detailed help. I got it working!
by HeyBud
Sun Jun 30, 2019 3:06 pm
Forum: Dialogue System for Unity
Topic: Dialogue system like Night in the Woods.
Replies: 5
Views: 2047

Re: Dialogue system like Night in the Woods.

Hi thanks for the fast reply. I followed the steps and got it to work for the NPC but i'm having trouble getting it to work for the Player bubble. The standard response menu still shows up. It won't let me add the bubble prefab(which I set as a child of the player)to the Dialogue Actor in the inspec...
by HeyBud
Fri Jun 28, 2019 4:41 pm
Forum: Dialogue System for Unity
Topic: Dialogue system like Night in the Woods.
Replies: 5
Views: 2047

Dialogue system like Night in the Woods.

Hi would it be possible to set up a system like Night in the Woods with the bubbles in world space above the characters and the choices in the bubble? I'm having a bit of trouble manipulating/customizing your canvas and UI prefabs to work in world space like that. I'm not very knowledgeable with Uni...