Search found 6 matches
- Thu May 30, 2019 5:51 pm
- Forum: Dialogue System for Unity
- Topic: Pulling Quest Entry Variable Data to Use in Scoreboard
- Replies: 5
- Views: 385
Re: Pulling Quest Entry Variable Data to Use in Scoreboard
Hi, What information do you want to pull? Please reply with a text description or a mock-up drawing of what information you would like to show in the scoreboard. I make a Riddle game. There are different scenes for different difficulties of the riddles. So i have multiple scenes with different dial...
- Thu May 30, 2019 4:57 pm
- Forum: Dialogue System for Unity
- Topic: Pulling Quest Entry Variable Data to Use in Scoreboard
- Replies: 5
- Views: 385
Re: Pulling Quest Entry Variable Data to Use in Scoreboard
Hi, Unless you changed the Dialogue Manager's Other Settings > Don't Destroy On Load, it will continue to exist when you change from a scene with the Dialogue Manager to your scoreboard menu scene. This means your quest data will still be available. You can use the QuestLog class to get most quest ...
- Thu May 30, 2019 9:00 am
- Forum: Dialogue System for Unity
- Topic: Pulling Quest Entry Variable Data to Use in Scoreboard
- Replies: 5
- Views: 385
Pulling Quest Entry Variable Data to Use in Scoreboard
Hello, I have quest entry number variables for my conversations.
I want to use these numbers in a scoreboard menu while game is going on or ended. Scoreboard menu will be in an another scene, which doesn't have a dialogue manager.
How can i pull that data from dialogue manager?
Thanks guys
I want to use these numbers in a scoreboard menu while game is going on or ended. Scoreboard menu will be in an another scene, which doesn't have a dialogue manager.
How can i pull that data from dialogue manager?
Thanks guys
- Wed May 29, 2019 8:47 pm
- Forum: Dialogue System for Unity
- Topic: Switching Between Databases During a Game
- Replies: 1
- Views: 212
Switching Between Databases During a Game
Hello, how can i change a database during a game? I want to run only one DM but switch between multiple databases and conversations. Will the game record their variables if i switch between conversationsa anda databases? Is the data saved between scene changes for each conversation, database etc? Th...
- Wed May 29, 2019 5:00 pm
- Forum: Dialogue System for Unity
- Topic: Clear Saved Data
- Replies: 1
- Views: 156
Clear Saved Data
Hello,
How do i clear the saved data from PixelCrushers.SaveSystem.SaveToSlot(0);
1) Lets say what do i do to clear only slot (0)
2) and to clear all slots saved?
How do i clear the saved data from PixelCrushers.SaveSystem.SaveToSlot(0);
1) Lets say what do i do to clear only slot (0)
2) and to clear all slots saved?
- Wed May 29, 2019 3:22 pm
- Forum: Dialogue System for Unity
- Topic: Your Script Not Working
- Replies: 1
- Views: 160
Your Script Not Working
Hello form this topic: https://www.pixelcrushers.com/phpbb/viewtopic.php?t=232 I have tried your code but Visual Studio gives error for: DialogueManager.displaySettings = newDisplaySettings; using UnityEngine; using PixelCrushers.DialogueSystem; public class NewDisplaySettings : MonoBehaviour { publ...