Search found 5 matches
- Tue Jun 11, 2019 9:09 am
- Forum: Dialogue System for Unity
- Topic: Modify Selector via Script
- Replies: 3
- Views: 302
Re: Modify Selector via Script
Works like a charm. Thank you very much!
- Tue Jun 11, 2019 8:56 am
- Forum: Dialogue System for Unity
- Topic: Modify Selector via Script
- Replies: 3
- Views: 302
Modify Selector via Script
Hello, I am currently trying to modify the properties of the Selector attached to my player during gameplay. I need to change its SelectAt from Screen Center to Mouse Position directly from a script. I though this could be possible, as I can access Selector.SelectAt, however I cannot find a way to m...
- Thu May 09, 2019 3:49 am
- Forum: Dialogue System for Unity
- Topic: How to use sendMessage?
- Replies: 5
- Views: 3219
Re: How to use sendMessage?
Thanks a lot for your answer, I made it work perfectly fine using OnSelect(), I just needed to grasp the way this all works.
- Wed May 08, 2019 7:20 am
- Forum: Dialogue System for Unity
- Topic: How to use sendMessage?
- Replies: 5
- Views: 3219
Re: How to use sendMessage?
Thanks for the reply. This particular script is meant to change the material of the gameObject when hovering the mouse over it. It gives off a highlight to indicate that you can interact with it, opening a dialogue. I initially wanted to use both separately, my script to highlight and the dialogue s...
- Tue May 07, 2019 11:23 am
- Forum: Dialogue System for Unity
- Topic: How to use sendMessage?
- Replies: 5
- Views: 3219
How to use sendMessage?
Hello, i am very new to Dialogue System and so far i've really enjoyed it. Right now I am trying to implement my own scripts in my game, tied with dialogue system. I found a way to call a script from a different gameobject, using the event system. Here I am trying to send the message "2" t...