Hi Tony,
thanks for a quick answer!
I was indeed trying to assign a prefab.
I will instantiate it first and then assign it.
I hope it will work.
Search found 2 matches
- Fri Apr 05, 2019 11:18 am
- Forum: Dialogue System for Unity
- Topic: Change Bark UI
- Replies: 2
- Views: 238
- Fri Apr 05, 2019 9:17 am
- Forum: Dialogue System for Unity
- Topic: Change Bark UI
- Replies: 2
- Views: 238
Change Bark UI
Hello,
is it possible to change Bark UI dynamically in the game?
I want to replace existing Bark UI in DialogueActor component with a new Bark UI based on some condition
in the game.
It looks like this is not possible.
Anyone has an idea how to do it?
Thanks.
is it possible to change Bark UI dynamically in the game?
I want to replace existing Bark UI in DialogueActor component with a new Bark UI based on some condition
in the game.
It looks like this is not possible.
Anyone has an idea how to do it?
Thanks.