Search found 2 matches
- Wed Aug 21, 2019 1:08 am
- Forum: Dialogue System for Unity
- Topic: Parallel Dialogues
- Replies: 1
- Views: 235
Parallel Dialogues
Prompt as it is better to make it with Dialogue system. I plan to make a combat system that takes one dialogue per turn. For example, depending on the player's actions, each time the corresponding block was displayed, but at the same time it kept the state of other branches of the dialogue (to conti...
- Thu Mar 14, 2019 11:47 pm
- Forum: Dialogue System for Unity
- Topic: I cant import language. Localization import.
- Replies: 1
- Views: 216
I cant import language. Localization import.
(Its Russian language)
That was written in console
I have one more question. How i can call only one node by id and then close dialogueUI(even if this node has next node).
Thanks.
That was written in console
I have one more question. How i can call only one node by id and then close dialogueUI(even if this node has next node).
Thanks.