Search found 2 matches

by Jacobcullen
Fri Mar 15, 2019 5:03 am
Forum: Dialogue System for Unity
Topic: Getting bool from other script!!!!
Replies: 3
Views: 407

Getting bool from other script!!!!

If I want to set as a condition the bool from a script outside the Dialogue System, how should I proceed? I have a public bool IsItemInInventory(string searchedObject) in Inventory.cs, which uses the RPG.Core namespace. Now I want to only display conversation option 2 if this bool returns true for I...
by Jacobcullen
Sat Mar 09, 2019 4:36 am
Forum: Dialogue System for Unity
Topic: Help with Dialogue System from asset store.
Replies: 1
Views: 237

Help with Dialogue System from asset store.

Hello, I'm currently working on building a 2D RPG and need some help with working with the "Dialogue System" asset by PixelCrushers. Right now I'm trying to make it so whenever a conversation starts, my player's stats (strength, intelligence, etc.) are synced with the dialogue database in ...