Search found 5 matches

by RickSaada
Wed Mar 27, 2019 4:50 pm
Forum: Dialogue System for Unity
Topic: Easy way to have alternate dialogue node text when you return to the node?
Replies: 4
Views: 325

Re: Easy way to have alternate dialogue node text when you return to the node?

Dropped it on my DialogManager object and it works like a charm! Thanks for the help. My conversation graph is now far easier to understand :D
by RickSaada
Wed Mar 27, 2019 4:36 pm
Forum: Dialogue System for Unity
Topic: Easy way to have alternate dialogue node text when you return to the node?
Replies: 4
Views: 325

Re: Easy way to have alternate dialogue node text when you return to the node?

Cool! So just to be sure I understand, I can drop that script on my dialog manager object or on the actor, and it catches OnConversationLine, letting me tweak the line as needed?
by RickSaada
Tue Mar 26, 2019 8:35 pm
Forum: Dialogue System for Unity
Topic: Easy way to have alternate dialogue node text when you return to the node?
Replies: 4
Views: 325

Easy way to have alternate dialogue node text when you return to the node?

I've been mocking up a simple text adventure like dialogue, where you get a room description from the "NPC" and then pick where you go next. Typically, when you go back to a room you've visited in these kinds of games you get a shorter version of the description. I'm wondering if there's a...
by RickSaada
Mon Mar 04, 2019 1:07 pm
Forum: Dialogue System for Unity
Topic: Best Practices for multiple authors?
Replies: 2
Views: 364

Re: Best Practices for multiple authors?

Thanks for the advice!

Rick
by RickSaada
Fri Mar 01, 2019 8:26 pm
Forum: Dialogue System for Unity
Topic: Best Practices for multiple authors?
Replies: 2
Views: 364

Best Practices for multiple authors?

So we're using Perforce for source control with our game. We may also end up having outsourced authors writing some dialog for us, as well as internal folks. What's the right way to handle having multiple people wanting to make/edit dialogue and needing to merge it all into our games database? Are w...