Agh. Don't have such thing...
TextMeshProUGUI.
And this does nothing...
Search found 13 matches
- Tue Dec 13, 2022 2:35 pm
- Forum: Dialogue System for Unity
- Topic: a space between each line of dialogue?
- Replies: 13
- Views: 2330
- Tue Dec 13, 2022 2:00 pm
- Forum: Dialogue System for Unity
- Topic: a space between each line of dialogue?
- Replies: 13
- Views: 2330
- Mon Dec 12, 2022 8:37 am
- Forum: Dialogue System for Unity
- Topic: a space between each line of dialogue?
- Replies: 13
- Views: 2330
Re: a space between each line of dialogue?
Heh. Upon running the thing, it writes Subtitle properly and then switches to this oddly looking stuff:
[img] - ds01.jpg
Just "<br>" goes like this..
[img] - Screenshot_20.jpg
The winner is "\n", but, yep, it's too much...
[img] - Screenshot_21.jpg
[img] - ds01.jpg
Just "<br>" goes like this..
[img] - Screenshot_20.jpg
The winner is "\n", but, yep, it's too much...
[img] - Screenshot_21.jpg
- Mon Dec 12, 2022 3:25 am
- Forum: Dialogue System for Unity
- Topic: a space between each line of dialogue?
- Replies: 13
- Views: 2330
Re: a space between each line of dialogue?
Resurrecting this not-so-old-actually thread.
I understand, that "/n" adds an extra line. But how to modify spacing between the lines more precisely. I would need just a tad, so larger blocks of text are better readable.
- Olafs
I understand, that "/n" adds an extra line. But how to modify spacing between the lines more precisely. I would need just a tad, so larger blocks of text are better readable.
- Olafs
- Sun Apr 28, 2019 10:15 am
- Forum: Dialogue System for Unity
- Topic: Select response with number keys
- Replies: 13
- Views: 3217
Re: Select response with number keys
Bumping up this thing again :] Autonumber option in Letterbox UI is not supported or I have left my eyes at home again? :]
- Tue Feb 19, 2019 4:09 pm
- Forum: Dialogue System for Unity
- Topic: [Articy : Draft 3] Steps to do before importing into Unity
- Replies: 15
- Views: 2301
Re: [Articy : Draft 3] Steps to do before importing into Unity
OH MY GOD!
My apologies! I had forgotten to draw one stupid arrow in Articy, so this all was my fault. Thank you for patience with me!
Till the next thread :]
My apologies! I had forgotten to draw one stupid arrow in Articy, so this all was my fault. Thank you for patience with me!
Till the next thread :]
- Tue Feb 19, 2019 3:25 pm
- Forum: Dialogue System for Unity
- Topic: [Articy : Draft 3] Steps to do before importing into Unity
- Replies: 15
- Views: 2301
Re: [Articy : Draft 3] Steps to do before importing into Unity
As far as I can see, so far everything is done exactly as in QuickStart.
One thing, though... OBVIOUSLY I didn't notice, that there is that dropdown bar. There were my conversation. Thing is - they look, probably, wrong. All the dialogue lines are in one loooon, looooooong line:
One thing, though... OBVIOUSLY I didn't notice, that there is that dropdown bar. There were my conversation. Thing is - they look, probably, wrong. All the dialogue lines are in one loooon, looooooong line:
- Tue Feb 19, 2019 2:42 pm
- Forum: Dialogue System for Unity
- Topic: [Articy : Draft 3] Steps to do before importing into Unity
- Replies: 15
- Views: 2301
Re: [Articy : Draft 3] Steps to do before importing into Unity
Yep, that's what it says:
As for the names of the Dialogues, I have one Node in which are these two conversations:Dialogue System: Created database 'GRUNND' containing 4 actors, 2 conversations, 0 items/quests, 6 variables, and 0 locations.
UnityEngine.Debug:Log(Object, Object)
- Tue Feb 19, 2019 2:21 pm
- Forum: Dialogue System for Unity
- Topic: [Articy : Draft 3] Steps to do before importing into Unity
- Replies: 15
- Views: 2301
Re: [Articy : Draft 3] Steps to do before importing into Unity
Make sure it's also assigned to the Dialogue Manager's Initial Database field. AHHHA! This wasn't done. And I actually had different database from the yesterday, when I just installed the System into Unity. I have problem with this, though: Finally, open the database in the Dialogue Editor window. ...
- Tue Feb 19, 2019 12:13 pm
- Forum: Dialogue System for Unity
- Topic: [Articy : Draft 3] Steps to do before importing into Unity
- Replies: 15
- Views: 2301
Re: [Articy : Draft 3] Steps to do before importing into Unity
Hey! Next stupid question.
I am clicking on that "bar" to choose conversation but nothing happens :[
/dialogues seem to be in..
I am clicking on that "bar" to choose conversation but nothing happens :[
/dialogues seem to be in..