Search found 27 matches

by FunD
Wed Jun 05, 2019 11:32 am
Forum: Dialogue System for Unity
Topic: Dialogue system appearing small in build
Replies: 7
Views: 2003

Re: Dialogue system appearing small in build

Ah, yes! I had to apply a Canvas Scaler to the dialogue system! Now it works.

The problem is UI canvas had a canvas scaler and the Dialogue System did not.

Thanks! :)
by FunD
Wed Jun 05, 2019 10:49 am
Forum: Dialogue System for Unity
Topic: Dialogue system appearing small in build
Replies: 7
Views: 2003

Re: Dialogue system appearing small in build

HI

I am using Version 2018.2.18f1

No the cursor appears small, but not all other UI.

The only things appearing small is cursor and dialogue system in the scene.

I can't recall changing anything that could affect this? But maybe it's something small. I did not change PlaySettings.
by FunD
Wed Jun 05, 2019 6:54 am
Forum: Dialogue System for Unity
Topic: Dialogue system appearing small in build
Replies: 7
Views: 2003

Re: Dialogue system appearing small in build

Hey, thanks so much for your quick reply. Really appreciate it. My game prototype is going to a school exhibition tomorrow, tight deadline, and it's the last little bug I'm trying to fix :) Yes, Display Resolution Dialog is Enabled. I just checked. I just made a new build. Same result when trying on...
by FunD
Tue Jun 04, 2019 5:47 pm
Forum: Dialogue System for Unity
Topic: Dialogue system appearing small in build
Replies: 7
Views: 2003

Dialogue system appearing small in build

Hello,

Quick question, the dialogue system (as well as my cursor) appear much smaller after I make a build. It doesn't appear that way when testplaying in Unity. Any ideas?
by FunD
Thu May 30, 2019 1:57 pm
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Yes, the second approach works!! yay!

Thanks so much, for the clear instructions :)
This approach was new to me, I haven't used 'Dialogue System Trigger (Script)' before, since I was using Playmaker, but this is really useful!

Have a nice day :)
by FunD
Wed May 29, 2019 5:59 pm
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Hi, There are no errors in the console appearing. Just the object doesn't get activated like it should. And yes, it's spelled correctly, as soon as I remove @Message(Done) it works again I think you've sort of lost me on the second part. My conversations are triggered via Playmaker. It gets launched...
by FunD
Wed May 29, 2019 1:53 pm
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Thanks for your answer. Unfortunately this does not work. It does not activate the UI object with this code https://ibb.co/55MNQ8P It would be even better though, if the gameobject would be set active after clicking away from the convo, but there is no way of doing that in the Sequence without chang...
by FunD
Tue May 28, 2019 1:55 pm
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Oh, I do have one additional question that just came up (sorry). Ever since I previously changed the 'Dialogue Manager' Settings like recommended earlier: 2. Tick Subtitle Settings > Show PC Subtitles During Line 3. Untick Input Settings > Always Force Response Menu ..which fixed the issue of player...
by FunD
Tue May 28, 2019 9:30 am
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Ah, I see, thanks so much! Works perfectly now.

And I just found a solution for the 'continue' button too. I just disactivated the child of the gameobject and that works.

Thanks again for the great support! have a nice day
by FunD
Tue May 28, 2019 6:20 am
Forum: Dialogue System for Unity
Topic: Adding sound to dialogues
Replies: 28
Views: 10963

Re: Adding sound to dialogues

Hello, Thanks so much for your response. Unfortunately, delete/deactivating the 'Continue Button' gameobject, causes the dialogue system gets stuck after the player's response shows up. The dialogue does not proceed, even after clicking. So I am not quite sure to stop 'Continue' from showing up on t...