Search found 2 matches
- Fri Feb 01, 2019 7:30 pm
- Forum: Dialogue System for Unity
- Topic: Setting up continue button for corgi engine
- Replies: 41
- Views: 6814
Re: Setting up continue button for corgi engine
This is actually an issue with Corgi's underlying button activation system. But you can download an updated Corgi Support package from the Extras page that will avoid the issue for ConversationZones. Thanks for the quick help! The only problem I am having now is that I get following errors: '`Pixel...
- Fri Feb 01, 2019 10:42 am
- Forum: Dialogue System for Unity
- Topic: Setting up continue button for corgi engine
- Replies: 41
- Views: 6814
Re: Setting up continue button for corgi engine
I came across one more problem. I want to assign one key input for both the continue and the response button from the back and forth sample to be not the same key that starts the conversation. But branching conversations only seem to work using the interaction key from the unity input ui. If I assig...