Search found 62 matches

by DragoonHP
Sat Feb 16, 2019 1:45 pm
Forum: Dialogue System for Unity
Topic: Better node placement in dialogue database editor
Replies: 2
Views: 362

Better node placement in dialogue database editor

For dialogue heavy games, the current options of sorting dialogue nodes can become quite cumbersome and its either horizontal or vertical. I know dialogue heavy games should use Exporter/Importer but still in some cases it's better to just use the inbuilt visual editor. Will it possible to place the...
by DragoonHP
Fri Feb 15, 2019 10:06 am
Forum: Dialogue System for Unity
Topic: How to hide subtitle box/text box while fading?
Replies: 3
Views: 599

Re: How to hide subtitle box/text box while fading?

It doesn't. The Dialogue Panel never comes back
by DragoonHP
Fri Feb 15, 2019 7:20 am
Forum: Dialogue System for Unity
Topic: [Feature Request] Allow SetActive to optionally fade in images via alpha
Replies: 2
Views: 380

[Feature Request] Allow SetActive to optionally fade in images via alpha

What I want to do is, fade in a specific object on the screen. I can do it by attaching an Animator to the object but it becomes quite tedious if it needs to be done for multiple objects. I know another way is to using a CoRoutine and changing the alpha of the image from zero to 1. Something like Se...
by DragoonHP
Fri Feb 15, 2019 7:13 am
Forum: Dialogue System for Unity
Topic: [Possible Bug] Consecutive Fade in out issue
Replies: 2
Views: 369

[Possible Bug] Consecutive Fade in out issue

This is my sequencer code Fade(out, 1, #000000); Fade(in, 1, #000000)@1;SetActive(new game object)@1 What I'm trying to do: * Fade out the current game object * Fade in the new game object What happens * The current game object fades out correctly but the new game object just pops in and doesn't fad...
by DragoonHP
Fri Feb 15, 2019 5:58 am
Forum: Dialogue System for Unity
Topic: How to hide subtitle box/text box while fading?
Replies: 3
Views: 599

How to hide subtitle box/text box while fading?

Right now, the entire screen including the textbox kinds of fades in/out Edit: This doesn't work SetActive(Dialogue Panel, false); Fade(out, 0.9, #000000)@0.1; Fade(in, 1, #000000)@1;SetActive(Dialogue Panel)@1 The fade out doesn't work and the Dialogue Panel isn't set to active when the Sequence en...
by DragoonHP
Thu Feb 14, 2019 6:40 am
Forum: Dialogue System for Unity
Topic: Quest Tracker event
Replies: 11
Views: 1799

Re: Quest Tracker event

I'm sure Tony will give a better response but onQuestTrackingEnabled and onQuestTrackingDisabled
by DragoonHP
Wed Feb 13, 2019 7:38 am
Forum: Dialogue System for Unity
Topic: Adventure Creator and Dialogue System variable sync
Replies: 9
Views: 1536

Re: Adventure Creator and Dialogue System variable sync

Thanks.
And correct me f I'm wrong, but there is no way to access local AC variables from DS right?