Search found 62 matches

by DragoonHP
Fri Mar 22, 2019 11:54 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator. Back to back conversation don't play
Replies: 12
Views: 1967

Re: Adventure Creator. Back to back conversation don't play

It's completely fine Tony. Happened to me more times than I would like to admit too. :oops: How are you saving during conversations? AC Save menu Did you add a Conversation State Saver component to a GameObject? I have added it to Dialogue Manager What is the AC game state when you open AC's pause m...
by DragoonHP
Fri Mar 22, 2019 9:35 am
Forum: Dialogue System for Unity
Topic: Adventure Creator. Back to back conversation don't play
Replies: 12
Views: 1967

Re: Adventure Creator. Back to back conversation don't play

Hey Tony.

Did you have a chance to look at this?
by DragoonHP
Mon Mar 18, 2019 2:13 am
Forum: Dialogue System for Unity
Topic: Adventure Creator. Back to back conversation don't play
Replies: 12
Views: 1967

Re: Adventure Creator. Back to back conversation don't play

This seemed to fix the issue but there's a one more issue. If there is any other action entry after the last conversation (other than a conversation), those doesn't play if the game has been loaded from a save file. Steps: * Have an action list with four entries at least. Conversation 1 > Set Variab...
by DragoonHP
Sat Mar 16, 2019 5:42 am
Forum: Dialogue System for Unity
Topic: Adventure Creator. Back to back conversation don't play
Replies: 12
Views: 1967

Adventure Creator. Back to back conversation don't play

If I have two conversation listed back to back in a an action list, only the first one plays and the second one just gets skipped as if it wasn't even there. If I had it listed in another action list, and jump to that action list using the AC sequencer, it plays perfectly. Do you know what might be ...
by DragoonHP
Sat Mar 02, 2019 11:36 am
Forum: Dialogue System for Unity
Topic: Ignore typewriter speed in some lines
Replies: 2
Views: 619

Ignore typewriter speed in some lines

Hey.
Is it possible to ignore typewriter speed during some dialogues?
Thanks.

Edit: Also what's the main difference between "Subtitle Char Per Second" in Dialogue Manager and Unity UI Typewriter Effect in Standard Dialogue UI. Which one should I use?
by DragoonHP
Wed Feb 20, 2019 10:44 am
Forum: Dialogue System for Unity
Topic: How to Continue Conversations
Replies: 25
Views: 14045

Re: How to Continue Conversations

Thanks for the solutions Tony! :)
by DragoonHP
Wed Feb 20, 2019 8:35 am
Forum: Dialogue System for Unity
Topic: How to Continue Conversations
Replies: 25
Views: 14045

Re: How to Continue Conversations

If I have the continue button set to cover the entire screen, even if I click on the menu (AC Menu/Pause Menu), the click is passed to the continue button.
Any way to stop that? I've tried with Control Graphic Raycast ticked and unticked
by DragoonHP
Wed Feb 20, 2019 12:26 am
Forum: Dialogue System for Unity
Topic: Is there an event which fires when player chooses a response
Replies: 4
Views: 490

Re: Is there an event which fires when player chooses a response

I wanted to know when the player clicks on a response. Is there a way to know that?