Search found 14 matches
- Sun Mar 17, 2019 1:20 pm
- Forum: Dialogue System for Unity
- Topic: Unity Timeline pause and resume
- Replies: 6
- Views: 3005
Re: Unity Timeline pause and resume
Alright, thx!
- Fri Mar 15, 2019 4:59 am
- Forum: Dialogue System for Unity
- Topic: Unity Timeline pause and resume
- Replies: 6
- Views: 3005
Re: Unity Timeline pause and resume
Ahh, I tried all kind of methods to fix this issue, but for some reason, I never even attempted to use those parameters to the Timeline command. Using both seem to still cause some problem, but if I only use the "nostop" keyword it workes as intended. Really should have tried those before ...
- Thu Mar 14, 2019 1:46 pm
- Forum: Dialogue System for Unity
- Topic: Unity Timeline pause and resume
- Replies: 6
- Views: 3005
Re: Unity Timeline pause and resume
Thank you, using this version of the Timeline() seems to solve some of the problems! Unfortunately it still only works if the Timeline was started on Awake, otherwise, the Continue Conversation Clips still stops the Timeline. So my current approach is to set "Play on Awake" to true and set...
- Thu Mar 14, 2019 9:38 am
- Forum: Dialogue System for Unity
- Topic: Unity Timeline pause and resume
- Replies: 6
- Views: 3005
Unity Timeline pause and resume
Hello! I've got a question concerning the dialog system and Unity timeline. I'm trying to create a cutscene, using a single timeline payable, that should be started, paused and resumed during the conversation. The conversation starts beforehand and then uses the Timeline() command to play the timeli...
- Tue Feb 19, 2019 1:28 pm
- Forum: Dialogue System for Unity
- Topic: Response Menu Sequence and Continue Mode
- Replies: 8
- Views: 2073
Re: Response Menu Sequence and Continue Mode
Thanks, would be very grateful if you could take a look at this issue with the sequences. I'll send you the repro project to your email address.
- Tue Feb 19, 2019 11:11 am
- Forum: Dialogue System for Unity
- Topic: Response Menu Sequence and Continue Mode
- Replies: 8
- Views: 2073
Re: Response Menu Sequence and Continue Mode
Okay, that explains it, I only saw the "Sequencer.Play" lines in the console, didn't know that there is a second debug line. As far as I can tell, it seems that the commands that are ignored don't show up in the console (no "Dialogue System: Sequencer: SetContinueMode(true)") The...
- Mon Feb 18, 2019 7:36 pm
- Forum: Dialogue System for Unity
- Topic: Response Menu Sequence and Continue Mode
- Replies: 8
- Views: 2073
Re: Response Menu Sequence and Continue Mode
Thank you very much for the quick response and the patch, tried it out and importing Response Menu Sequences now works perfectly. Tried to add a "require" to every SetContinueMode() command, unfortunately, that didn't that didn't help. It just prevents the dialogue from getting stuck but i...
- Mon Feb 18, 2019 1:14 pm
- Forum: Dialogue System for Unity
- Topic: Response Menu Sequence and Continue Mode
- Replies: 8
- Views: 2073
Response Menu Sequence and Continue Mode
Hello again! Firstly, thanks for including my requested features in the last updates, really helped me a lot! Got again some new questions and problems. The first one is once again related to articy:draft and response menu sequences. In your articy:draft template, the field name is “Response_Menu_Se...
- Mon Dec 31, 2018 7:18 am
- Forum: Dialogue System for Unity
- Topic: articy:draft document import bug / multiple portaits question
- Replies: 13
- Views: 1630
Re: articy:draft document import bug / multiple portaits question
Tried out the patch and everything seems to work! Documents are now imported correctly and the new way of adding portraits in articy:draft works perfectly for our workflow! The only problem is that the importer throws a Null Reference exception if one of the imported actors has an empty strip: https...
- Sat Dec 29, 2018 12:19 pm
- Forum: Dialogue System for Unity
- Topic: articy:draft document import bug / multiple portaits question
- Replies: 13
- Views: 1630
Re: articy:draft document import bug / multiple portaits question
Okay, thank you very much!