Search found 8 matches
- Sat Feb 15, 2020 4:17 am
- Forum: Dialogue System for Unity
- Topic: Add shortcuts to Point-and-Click Sequencer Wizard
- Replies: 5
- Views: 1362
Re: Add shortcuts to Point-and-Click Sequencer Wizard
I just discovered the power of sequencer commands and I second this request as it would it make it much easier/faster to work with custom sequencer commands.
- Fri Dec 13, 2019 11:32 pm
- Forum: Dialogue System for Unity
- Topic: UnityUiQuestTracker and GC (SOLVED)
- Replies: 4
- Views: 884
Re: UnityUiQuestTracker and GC
Will do, thank you.
- Fri Dec 13, 2019 9:37 pm
- Forum: Dialogue System for Unity
- Topic: UnityUiQuestTracker and GC (SOLVED)
- Replies: 4
- Views: 884
Re: UnityUiQuestTracker and GC
Thank you for the detailed response. I'm not updating the tracker/invoking anything related to it manually. It seems to happen 10-20 seconds after game start.
Is there a place in the doc's where it shows how to switch to the Standard tracker? Thank you.
Is there a place in the doc's where it shows how to switch to the Standard tracker? Thank you.
- Thu Dec 12, 2019 3:01 am
- Forum: Dialogue System for Unity
- Topic: UnityUiQuestTracker and GC (SOLVED)
- Replies: 4
- Views: 884
UnityUiQuestTracker and GC (SOLVED)
I was profiling my game for some frame rate drops that were happening- I noticed this part of Dialogue System being called which was causing some performance spikes- https://i.imgur.com/48Zy4Mc.png I haven't tested it in builds yet as I know some things don't show in builds- Is it only called once p...
- Thu Jun 20, 2019 4:59 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
- Replies: 4
- Views: 1074
Re: Selecting a conversation using a popup instead of a string?
Ok, that makes sense- thank you!
Ah cool- would love to have you on as a guest sometime if you are interested and have time. I've been using your brilliant Dialogue System and Scene Streamer for a few years now and I've seen your wealth of knowledge from your posts on the Unity forums ^_^
Ah cool- would love to have you on as a guest sometime if you are interested and have time. I've been using your brilliant Dialogue System and Scene Streamer for a few years now and I've seen your wealth of knowledge from your posts on the Unity forums ^_^
- Thu Jun 20, 2019 2:34 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
- Replies: 4
- Views: 1074
Re: Selecting a conversation using a popup instead of a string?
Ah, that's brilliant! Thank you!
I'm using the Database selection field and it works great- curious though as to how to use it without showing the database selection field?
Before setting it to true as shown in the docs I wasn't able to select any dialogues-
I'm using the Database selection field and it works great- curious though as to how to use it without showing the database selection field?
Before setting it to true as shown in the docs I wasn't able to select any dialogues-
- Thu Jun 20, 2019 1:29 am
- Forum: Dialogue System for Unity
- Topic: [SOLVED] Selecting a conversation using a popup instead of a string?
- Replies: 4
- Views: 1074
[SOLVED] Selecting a conversation using a popup instead of a string?
I have a custom script I use to play conversations that is attached to my Npc's- It uses StartConversation with a "Conversation" string variable- it all works perfectly- my issue is that my game has a lot of conversations :o and some of them have long names like "GLife/SlaveBot_Outsid...
- Fri May 03, 2019 11:02 pm
- Forum: Scene Streamer
- Topic: How to handle warping to positions in sub-scenes?
- Replies: 1
- Views: 10045
How to handle warping to positions in sub-scenes?
Hey Tony- thanks for making Scene Streamer- To elaborate on the question in the subject- Lets's say we're talking about the Example that comes with SceneStreamer- Six scenes named 1-6 So the player is in Scene 1 and there's is a warp portal that warps to Scene 6- how should we handle that use case? ...