Search found 9 matches
- Tue Sep 12, 2023 3:20 pm
- Forum: Dialogue System for Unity
- Topic: Conditional Dialogue Flow Between Child Nodes
- Replies: 3
- Views: 584
Re: Conditional Dialogue Flow Between Child Nodes
Thank you so much for the response! I have already achieved the functionality I wanted. Now I have a new question regarding a different topic, but it eventually relates to my project. It's about the process of localizing variables, for instance, if I have a variable that I want to display inside a n...
- Thu Sep 07, 2023 6:16 pm
- Forum: Dialogue System for Unity
- Topic: Conditional Dialogue Flow Between Child Nodes
- Replies: 3
- Views: 584
Conditional Dialogue Flow Between Child Nodes
Hello! I'm working on a new feature and have come across a scenario I'm unsure about. I have a parent node, let's call it Node A, which has two child nodes: Node B and Node C. My objective is to set up the system in such a way that after Node A's dialogue is displayed, the system would transition to...
- Thu Jul 13, 2023 7:12 pm
- Forum: Dialogue System for Unity
- Topic: MInimal import settings
- Replies: 1
- Views: 221
MInimal import settings
Hello, I would like to know if there is a way to import only the essentials for the plugin to work. I have quite a bit of experience with the plugin and it works very well, but I'm creating a new project and with the previous game I saw that there are many things that I do not use and that I don't w...
- Wed Apr 05, 2023 6:04 pm
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35955
Re: How Can I Refresh UI Language After Change Language?
You could tell the subtitle panel to update its content: var subtitle = DialogueManager.currentConversationState.subtitle; subtitle.formattedText = FormattedText.Parse(subtitle.dialogueEntry.currentDialogueText); DialogueManager.standardDialogueUI.ShowSubtitle(subtitle); Thanks, it works properly :...
- Wed Apr 05, 2023 5:59 pm
- Forum: Dialogue System for Unity
- Topic: Problem with response timer after game pause/resume
- Replies: 3
- Views: 573
Re: Problem with response timer after game pause/resume
If you deactivate the response menu's timer GameObject and reactivate it, the timer won't resume in version 2.2.35 and earlier. This patch (which will be in 2.2.36) fixes that: DS_TimerPatch_2023-03-28.unitypackage (Also available on the Dialogue System Extras page.) To check if the response menu i...
- Tue Mar 28, 2023 5:35 pm
- Forum: Dialogue System for Unity
- Topic: Problem with response timer after game pause/resume
- Replies: 3
- Views: 573
Problem with response timer after game pause/resume
Hi, I hope everything is going well! I was wondering if you could help me with an issue. The response panel is working perfectly, but I've noticed that when I pause the game and then resume it while a response panel is open, the timer freezes. The navigation works properly, but the timer no longer p...
- Tue Mar 28, 2023 5:11 pm
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35955
Re: How Can I Refresh UI Language After Change Language?
You could tell the subtitle panel to update its content: var subtitle = DialogueManager.currentConversationState.subtitle; subtitle.formattedText = FormattedText.Parse(subtitle.dialogueEntry.currentDialogueText); DialogueManager.standardDialogueUI.ShowSubtitle(subtitle); It works perfect, thanks!
- Mon Mar 27, 2023 4:55 pm
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35955
Re: How Can I Refresh UI Language After Change Language?
Hi, If you're showing a subtitle, you can replay the same dialogue entry: var state = DialogueManager.converationModel.GetState(DialogueManager.currentConversationState.subtitle.dialogueEntry); DialogueManager.conversationController.GotoState(state); If you're showing a response menu, just call Dia...
- Mon Mar 27, 2023 4:14 pm
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35955
Re: How Can I Refresh UI Language After Change Language?
Hi, I have a question about the same topic. I'm using the method DialogueManager.Instance.SetLanguage to set the language when the user changes it from the options menu. This works correctly, but if a dialogue is active, the language does not change until the dialogue node ends and moves to the next...