Hi Tony,
Just wanted to say "THANK YOU!". The whole setup is now exactly how I wanted it. Setting the subtitle panel number to 0 works like a charm.
Search found 9 matches
- Sun Mar 17, 2019 2:19 pm
- Forum: Dialogue System for Unity
- Topic: Help: how to create a very simple dialogue system
- Replies: 5
- Views: 900
- Sun Mar 17, 2019 9:39 am
- Forum: Dialogue System for Unity
- Topic: Help: how to create a very simple dialogue system
- Replies: 5
- Views: 900
Re: Help: how to create a very simple dialogue system
Hi Tony, first, thank you for the quick reply! I think I might have overlooked the tutorials, there is just so much info about the dialogue system ;) I forgot to mention I use Playmaker in my game, but the basics on what you outline is probably the same (I followed the tutorial on Playmaker interact...
- Sun Mar 17, 2019 8:17 am
- Forum: Dialogue System for Unity
- Topic: Help: how to create a very simple dialogue system
- Replies: 5
- Views: 900
Help: how to create a very simple dialogue system
Hi everyone, I wonder if it's possible to create a very, very basic dialogue system. I'm fairly new to Dialogue System so I'm trying to get to grips with it a little. I tried to search the forums but I couldn't find anything on this subject yet. So my idea is 'simple'. I just want a very basic dialo...
- Wed Nov 14, 2018 9:52 am
- Forum: Dialogue System for Unity
- Topic: problems creating working dialogues using Playmaker in 2d game
- Replies: 3
- Views: 585
Re: problems creating working dialogues using Playmaker in 2d game
I tried to troubleshoot which collider was causing the problem. But even with the player tagged as player it just didn't work. So I threw everything out of the door and went with your second solution of not using FSM. That works like a charm! No problems now anymore. I really want to thank for the e...
- Tue Nov 13, 2018 4:20 pm
- Forum: Dialogue System for Unity
- Topic: problems creating working dialogues using Playmaker in 2d game
- Replies: 3
- Views: 585
problems creating working dialogues using Playmaker in 2d game
Hi, I'm really a beginner when it comes to both playmaker and dialogue systems, so I need some help in . I'm trying to set up a simple conversation between the player and the NPC. I put a 2d collider on the NPC, made it into a trigger. Set up a simple FSM (trigger enter 2d > start conversation), but...
- Mon Nov 12, 2018 10:51 am
- Forum: Dialogue System for Unity
- Topic: Timeline Continue Conversation problem: only last clips are played
- Replies: 7
- Views: 1438
Re: Timeline Continue Conversation problem: only last clips are played
Thanks Tony! I just had to also tick Show PC Subtitles during Line option and now it works!
Thanks for helping me out on this! I'm one happy game dev now
Thanks for helping me out on this! I'm one happy game dev now
- Mon Nov 12, 2018 10:33 am
- Forum: Dialogue System for Unity
- Topic: Timeline Continue Conversation problem: only last clips are played
- Replies: 7
- Views: 1438
Re: Timeline Continue Conversation problem: only last clips are played
Hi Tony, you are right, I don't know where I got the version number from but it's wrong. The text file says I'm running 2.0.5 of the dialogue system. Sorry about that. So I unticked the Always force response menu checkbox, and now it runs better, except for the fact that it only shows the text of th...
- Mon Nov 12, 2018 9:28 am
- Forum: Dialogue System for Unity
- Topic: Timeline Continue Conversation problem: only last clips are played
- Replies: 7
- Views: 1438
Re: Timeline Continue Conversation problem: only last clips are played
Hi Tony, Thanks for the quick reply. I'm using unity version 2018.2.15f1 and version 1.8.6. of the dialogue system. So I put the "WaitForMessage(Forever)" in the conversation override checkbox part. http://www.fivefingerentertainment.com/unity/dialogue/01.png Like I said before, I'm a comp...
- Mon Nov 12, 2018 5:34 am
- Forum: Dialogue System for Unity
- Topic: Timeline Continue Conversation problem: only last clips are played
- Replies: 7
- Views: 1438
Timeline Continue Conversation problem: only last clips are played
Hello all, so this is my first post on the board and I hope someone can help me. I'm trying out the cool feature of continue conversation through the unity timeline. It's a simple dialogue between two characters, nothing special. It's about 9 different texts/nodes. So I have two tracks set up. One w...