cameraAngles | PixelCrushers.DialogueSystem.Sequencer | |
Close() | PixelCrushers.DialogueSystem.Sequencer | inline |
disableInternalSequencerCommands | PixelCrushers.DialogueSystem.Sequencer | |
entrytag | PixelCrushers.DialogueSystem.Sequencer | |
entrytaglocal | PixelCrushers.DialogueSystem.Sequencer | |
FinishedSequenceHandler | PixelCrushers.DialogueSystem.Sequencer | |
isPlaying | PixelCrushers.DialogueSystem.Sequencer | |
listener | PixelCrushers.DialogueSystem.Sequencer | |
Message(string message) | PixelCrushers.DialogueSystem.Sequencer | inlinestatic |
OnDestroy() | PixelCrushers.DialogueSystem.Sequencer | inline |
OnSequencerMessage(string message) | PixelCrushers.DialogueSystem.Sequencer | inline |
Open() | PixelCrushers.DialogueSystem.Sequencer | inline |
originalCameraPosition | PixelCrushers.DialogueSystem.Sequencer | |
originalCameraRotation | PixelCrushers.DialogueSystem.Sequencer | |
originalOrthographicSize | PixelCrushers.DialogueSystem.Sequencer | |
PlayCommand(string commandName, bool required, float time, string message, string endMessage, params string[] args) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlayCommand(QueuedSequencerCommand commandRecord) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlayCommand(QueuedSequencerCommand commandRecord, string commandName, bool required, float time, string message, string endMessage, params string[] args) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlaySequence(string sequence) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlaySequence(string sequence, bool informParticipants, bool destroyWhenDone) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlaySequence(string sequence, Transform speaker, Transform listener, bool informParticipants, bool destroyWhenDone) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlaySequence(string sequence, Transform speaker, Transform listener, bool informParticipants, bool destroyWhenDone, bool delayOneFrame) | PixelCrushers.DialogueSystem.Sequencer | inline |
PlaySequenceAfterOneFrame(string sequence, Transform speaker, Transform listener, bool informParticipants, bool destroyWhenDone) | PixelCrushers.DialogueSystem.Sequencer | inline |
RegisterShortcut(string shortcut, string value) | PixelCrushers.DialogueSystem.Sequencer | inlinestatic |
ReplaceShortcuts(string sequence) | PixelCrushers.DialogueSystem.Sequencer | inlinestatic |
sequencerCamera | PixelCrushers.DialogueSystem.Sequencer | |
sequencerCameraTransform | PixelCrushers.DialogueSystem.Sequencer | |
SetParticipants(Transform speaker, Transform listener) | PixelCrushers.DialogueSystem.Sequencer | inline |
speaker | PixelCrushers.DialogueSystem.Sequencer | |
Stop() | PixelCrushers.DialogueSystem.Sequencer | inline |
StopActive() | PixelCrushers.DialogueSystem.Sequencer | inline |
StopQueued() | PixelCrushers.DialogueSystem.Sequencer | inline |
subtitleEndTime | PixelCrushers.DialogueSystem.Sequencer | |
SwitchCamera(Camera newCamera) | PixelCrushers.DialogueSystem.Sequencer | inline |
TakeCameraControl() | PixelCrushers.DialogueSystem.Sequencer | inline |
UnregisterShortcut(string shortcut) | PixelCrushers.DialogueSystem.Sequencer | inlinestatic |
Update() | PixelCrushers.DialogueSystem.Sequencer | inline |
UseCamera(Camera sequencerCamera, GameObject cameraAngles) | PixelCrushers.DialogueSystem.Sequencer | inline |
UseCamera(Camera sequencerCamera, GameObject alternateSequencerCameraObject, GameObject cameraAngles) | PixelCrushers.DialogueSystem.Sequencer | inline |