HUD Navigation System Support

Table of Contents

This page describes how to set up the Dialogue System with Sickscore Games' HUD Navigation System.

HUD Navigation System copyright © Sickscore Games.


Setup

  1. Import these two packages:
    • Plugins ► Pixel Crushers ► Common ► Third Party Support ► HUD Navigation System Support
    • Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► HUD Navigation System Support
  2. Add a HUDNavigationLua component to your Dialogue Manager. It will add the Lua functions listed below.
  3. If you're using the Save System, add HUD Navigation Element Saver components to any HUD elements that you want to save the status of, and add a HUD Navigation System Saver to your HUD Navigation System GameObject.

Lua Functions

Lua Function Description
hudRadar(true/false) Shows or hides radar.
hudCompass(true/false) Shows or hides compass.
hudMinimap(true/false) Shows or hides minimap.
hudIndicators(true/false) Shows or hides indicators.
hudElement(go, radar, compass, minimap, indicator) Adjusts visibility of HUD element named by go. Remaining 4 parameters are true/false.

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