This page describes how to set up the Dialogue System with Firelight Technologies' FMOD.
FMOD and FMOD for Unity copyright © Firelight Technologies.
Import the package Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► FMOD Support. This will unpack files into the folder Assets ► Pixel Crushers ► Dialogue System ► Third Party Support ► FMOD Support.
This will add a sequencer command FMODWait.
Syntax: FMODWait(event,
[eventPath])
Description: Plays an FMOD event and waits for it to finish.
Parameters:
Example: (sequencer code)
FMODWait(entrytag)
(Plays the event identified by the current dialogue entry's entrytag.)