PixelCrushers.DialogueSystem.Examples Namespace Reference

Classes

class  AddRemoveDatabaseTrigger
 Adds a dialogue database to the master database on trigger enter, and removes the database on trigger exit. More...
 
class  AlwaysFaceCamera
 Component that keeps its game object always facing the main camera. More...
 
class  FeatureDemo
 This script provides a rudimentary main menu for the Feature Demo. More...
 
class  LuaExample
 This example registers a method named sqrt() for use in Lua. More...
 
class  Pickup
 
class  plyGameFeatureDemo
 This script provides a rudimentary main menu for the plyGame version of the Feature Demo. More...
 
class  ThirdPersonControllerExampleMenu
 This script provides a rudimentary main menu for the TPC example. More...