- o -
- objectID
: Makinom.Schematics.Nodes.LuaNode
, ORKFramework.Events.Steps.GetDSVariableStep
, ORKFramework.Events.Steps.GetQuestStateStep
, ORKFramework.Events.Steps.LuaStep
, ORKFramework.Events.Steps.SetDSVariableStep
- objects
: NLua.ObjectTranslator
- objectsBackMap
: NLua.ObjectTranslator
- observeGameObject
: PixelCrushers.DialogueSystem.ConditionObserver
- offset
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeFollowObject
, PixelCrushers.DialogueSystem.SelectorFollowTarget
, PixelCrushers.DialogueSystem.UnityGUI.UnityBarkUIOnGUI
- offsetToHead
: PixelCrushers.DialogueSystem.UnityGUI.UnityBarkUIOnGUI
- ok
: PixelCrushers.DialogueSystem.UnityGUI.UnityGUIQuestLogWindow.AbandonControls
- onAccept
: PixelCrushers.DialogueSystem.UnityUITextFieldUI
- onAttacked
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onAttackedDelay
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onBarkEnd
: PixelCrushers.DialogueSystem.DialogueSystemEvents.BarkEvents
- onBarkLine
: PixelCrushers.DialogueSystem.DialogueSystemEvents.BarkEvents
- onBarkStart
: PixelCrushers.DialogueSystem.DialogueSystemEvents.BarkEvents
- onBegin
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- onCancel
: PixelCrushers.DialogueSystem.UnityUITextFieldUI
- once
: PixelCrushers.DialogueSystem.ActOnDialogueEvent
, PixelCrushers.DialogueSystem.ConditionObserver
, PixelCrushers.DialogueSystem.DialogueEventStarter
, PixelCrushers.DialogueSystem.ExtraDatabases
, PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem
- onCharacter
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- onClose
: PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- onCloseInventory
: PixelCrushers.DialogueSystem.SInventory.SInventoryFPSBridge
- onContentChanged
: PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProResponseMenuControls
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIResponseMenuControls
- onConversationCancelled
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationEnd
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationLine
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationLineCancelled
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationLineEnd
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationResponseMenu
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationResponseMenuTimeout
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onConversationStart
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onDamage
: PixelCrushers.DialogueSystem.EmeraldAISupport.EmeraldAIPlayerHealthEvent
- onDamaged
: PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.DamagedEvent
- onDeath
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onDeselectedUsable
: PixelCrushers.DialogueSystem.ProximitySelector
, PixelCrushers.DialogueSystem.Selector
- onDialogueSystemPause
: PixelCrushers.DialogueSystem.DialogueSystemEvents.PauseEvents
- onDialogueSystemUnpause
: PixelCrushers.DialogueSystem.DialogueSystemEvents.PauseEvents
- onEnd
: PixelCrushers.DialogueSystem.BarkOnDialogueEvent
, PixelCrushers.DialogueSystem.LuaOnDialogueEvent
, PixelCrushers.DialogueSystem.SendMessageOnDialogueEvent
, PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent
, PixelCrushers.DialogueSystem.SetAnimationOnDialogueEvent
, PixelCrushers.DialogueSystem.SetAnimatorStateOnDialogueEvent
, PixelCrushers.DialogueSystem.SetComponentEnabledOnDialogueEvent
, PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent
, PixelCrushers.DialogueSystem.SetQuestStateOnDialogueEvent
, PixelCrushers.DialogueSystem.StartConversationOnDialogueEvent
, PixelCrushers.DialogueSystem.StartSequenceOnDialogueEvent
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- onEnter
: PixelCrushers.DialogueSystem.RangeTrigger
- onEnterState
: PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel
, PixelCrushers.DialogueSystem.QuestStateListener.QuestStateIndicatorLevel
- onePerFrame
: PixelCrushers.DialogueSystem.ExtraDatabases
- onExecute
: PixelCrushers.DialogueSystem.DialogueEntry
- onExit
: PixelCrushers.DialogueSystem.RangeTrigger
- onFire
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onFreeze
: PixelCrushers.DialogueSystem.UFPS.FPFreezePlayer
- onGetPowerup
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onHealthChanged
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onIncrement
: PixelCrushers.DialogueSystem.IncrementOnDestroy
- onLevelChange
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onLinkedConversationStart
: PixelCrushers.DialogueSystem.DialogueSystemEvents.ConversationEvents
- onLoadEnd
: PixelCrushers.DialogueSystem.GameSaver
- onLoadStart
: PixelCrushers.DialogueSystem.GameSaver
- onMagazineEmpty
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onOpen
: PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- onOpenInventory
: PixelCrushers.DialogueSystem.SInventory.SInventoryFPSBridge
- onPlayerAddedItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerBoughtItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerDroppedItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerEquippedItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerSoldItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerUnequippedItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onPlayerUsedInventoryItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onQuestStateChange
: PixelCrushers.DialogueSystem.DialogueSystemEvents.QuestEvents
- onQuestTrackingDisabled
: PixelCrushers.DialogueSystem.DialogueSystemEvents.QuestEvents
- onQuestTrackingEnabled
: PixelCrushers.DialogueSystem.DialogueSystemEvents.QuestEvents
- onReload
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onSaveEnd
: PixelCrushers.DialogueSystem.GameSaver
- onSaveStart
: PixelCrushers.DialogueSystem.GameSaver
- onSelectedUsable
: PixelCrushers.DialogueSystem.ProximitySelector
, PixelCrushers.DialogueSystem.Selector
- onSequenceEnd
: PixelCrushers.DialogueSystem.DialogueSystemEvents.SequenceEvents
- onSequenceStart
: PixelCrushers.DialogueSystem.DialogueSystemEvents.SequenceEvents
- onStart
: PixelCrushers.DialogueSystem.BarkOnDialogueEvent
, PixelCrushers.DialogueSystem.LuaOnDialogueEvent
, PixelCrushers.DialogueSystem.SendMessageOnDialogueEvent
, PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent
, PixelCrushers.DialogueSystem.SetAnimationOnDialogueEvent
, PixelCrushers.DialogueSystem.SetAnimatorStateOnDialogueEvent
, PixelCrushers.DialogueSystem.SetComponentEnabledOnDialogueEvent
, PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent
, PixelCrushers.DialogueSystem.SetQuestStateOnDialogueEvent
, PixelCrushers.DialogueSystem.StartConversationOnDialogueEvent
, PixelCrushers.DialogueSystem.StartSequenceOnDialogueEvent
- onStartedAbility
: PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.AbilityStartEvent
- onSwitchedWeapon
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- onUnfreeze
: PixelCrushers.DialogueSystem.UFPS.FPFreezePlayer
- onUpdateQuestTracker
: PixelCrushers.DialogueSystem.DialogueSystemEvents.QuestEvents
- onUsedSkillBarItem
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueEvents
- onWeaponPickup
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlySubjectUnityEvents
- open
: PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript
- Operator
: Language.Lua.Operation
- order
: PixelCrushers.DialogueSystem.BarkHistory
, PixelCrushers.DialogueSystem.UnityGUI.Navigation
- origin
: Makinom.Schematics.Nodes.LuaNode
, ORKFramework.Events.Steps.GetDSVariableStep
, ORKFramework.Events.Steps.GetQuestStateStep
, ORKFramework.Events.Steps.LuaStep
, ORKFramework.Events.Steps.SetDSVariableStep
, PixelCrushers.DialogueSystem.UnityGUI.GUIProgressBar
, PixelCrushers.DialogueSystem.UnityGUI.ScaledRect
- originalColor
: PixelCrushers.DialogueSystem.NGUI.NGUISubtitleControls
- originalDialogueUI
: PixelCrushers.DialogueSystem.ActiveConversationRecord
- originalDisplaySettings
: PixelCrushers.DialogueSystem.ActiveConversationRecord
- originalNPCSubtitle
: PixelCrushers.DialogueSystem.UnityUIDialogueUI
- originalPCSubtitle
: PixelCrushers.DialogueSystem.UnityUIDialogueUI
- originalResponseMenu
: PixelCrushers.DialogueSystem.UnityUIDialogueUI
- originConversationID
: PixelCrushers.DialogueSystem.Link
- OriginConvoID
: PixelCrushers.DialogueSystem.ChatMapper.Link
- OriginDialogID
: PixelCrushers.DialogueSystem.ChatMapper.Link
- originDialogueID
: PixelCrushers.DialogueSystem.Link
- other
: ICode.Actions.PlaySequence
- otherParticipant
: PixelCrushers.DialogueSystem.StartSequenceOnDialogueEvent.SequenceAction
- OutgoingLinks
: PixelCrushers.DialogueSystem.ChatMapper.DialogEntry
- outgoingLinks
: PixelCrushers.DialogueSystem.DialogueEntry
- outline
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
- outList
: NLua.Method.MethodCache
- outOfRange
: PixelCrushers.DialogueSystem.ProximitySelector.Reticle
, PixelCrushers.DialogueSystem.Selector.Reticle
- outOfRangeColor
: PixelCrushers.DialogueSystem.Selector
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSelectorDisplay
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSelectorElements
, PixelCrushers.DialogueSystem.TextMeshPro.UsableTextMeshPro
, PixelCrushers.DialogueSystem.UnityUISelectorDisplay
, PixelCrushers.DialogueSystem.UnityUISelectorElements
, PixelCrushers.DialogueSystem.UsableUnityUI
- outputFolder
: PixelCrushers.DialogueSystem.AbstractConverterWindow.Prefs
, PixelCrushers.DialogueSystem.ChatMapperConverter.Prefs
- overrideActorName
: PixelCrushers.DialogueSystem.PersistentPositionData
, PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.DialogueSystemThirdPersonControllerBridge
, PixelCrushers.DialogueSystem.UFPS.FPPersistentPlayerData
- overrideBarkerTransform
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
, PixelCrushers.DialogueSystem.NGUI.NGUIBarkUI
- overrideBridge
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge
- overrideDefaultDuration
: PixelCrushers.DialogueSystem.CinemaDirector.ShowAlertEvent
- overrideHeight
: PixelCrushers.DialogueSystem.NGUI.NGUIFollowTarget
- overrideInputSettings
: PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings
- overrideName
: PixelCrushers.DialogueSystem.OverrideActorName
, PixelCrushers.DialogueSystem.Usable
- overrideSequenceSettings
: PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings
- overrideSettings
: PixelCrushers.DialogueSystem.Conversation
- overrideSubtitleSettings
: PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings
- overrideTakeCameraControl
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge
- overrideUseDialogState
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge
- overrideUseMessage
: PixelCrushers.DialogueSystem.Usable
- overwrite
: PixelCrushers.DialogueSystem.AbstractConverterWindow.Prefs
, PixelCrushers.DialogueSystem.ChatMapperConverter.Prefs
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0