- k -
- keepAllLoadedDatabases
: ICode.Actions.ResetMasterDatabase
- Key
: Language.Lua.KeyAccess
, Language.Lua.KeyValue
- key
: Makinom.Schematics.Nodes.LuaNode
, ORKFramework.Events.Steps.GetDSVariableStep
, ORKFramework.Events.Steps.GetQuestStateStep
, ORKFramework.Events.Steps.LuaStep
, ORKFramework.Events.Steps.SetDSVariableStep
, PixelCrushers.DialogueSystem.InputTrigger
, PixelCrushers.DialogueSystem.NGUI.NGUIButtonKeyTrigger
, PixelCrushers.DialogueSystem.QuestLogWindowHotkey
, PixelCrushers.DialogueSystem.RogSupport.PauseRogOnQuestLogWindow
, PixelCrushers.DialogueSystem.UIButtonKeyTrigger
- klass
: NLua.LuaClassType
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0