Actions Directory Reference

Directories

directory  Editor
 

Files

file  AddDialogueDatabase.cs
 
file  AddQuest.cs
 
file  AddQuestEntry.cs
 
file  ApplyPersistentData.cs
 
file  ApplySavegameData.cs
 
file  Bark.cs
 
file  DecRelationship.cs
 
file  DeleteQuest.cs
 
file  DoesConversationHaveValidEntries.cs
 
file  GetActorName.cs
 
file  GetCurrentConversationInfo.cs
 
file  GetLocalizedText.cs
 
file  GetLuaField.cs
 
file  GetQuestAbandonSequence.cs
 
file  GetQuestCount.cs
 
file  GetQuestDescription.cs
 
file  GetQuestEntry.cs
 
file  GetQuestEntryCount.cs
 
file  GetQuestEntryState.cs
 
file  GetQuestStatus.cs
 
file  GetRelationship.cs
 
file  GetStatus.cs
 
file  GetVariable.cs
 
file  IncRelationship.cs
 
file  IsConversationActive.cs
 
file  IsQuestAbandonable.cs
 
file  IsQuestTrackingEnabled.cs
 
file  IsSequencePlaying.cs
 
file  LevelWillBeUnloaded.cs
 
file  LoadGame.cs
 
file  LoadLevel.cs
 
file  LuaTableEnum.cs
 
file  Pause.cs
 
file  PlayMakerTools.cs
 
file  PreloadDialogueUI.cs
 
file  PreloadMasterDatabase.cs
 
file  RecordPersistentData.cs
 
file  RecordSavegameData.cs
 
file  RemoveDialogueDatabase.cs
 
file  ResetDialogueDatabase.cs
 
file  ResetPersistentData.cs
 
file  RunLua.cs
 
file  SaveGame.cs
 
file  SelectResponse.cs
 
file  SendSequencerMessage.cs
 
file  SetDefaultDialogueDatabase.cs
 
file  SetDialogueUI.cs
 
file  SetLanguage.cs
 
file  SetLuaField.cs
 
file  SetPortrait.cs
 
file  SetQuestEntryState.cs
 
file  SetQuestStatus.cs
 
file  SetQuestTracking.cs
 
file  SetRelationship.cs
 
file  SetStatus.cs
 
file  SetVariable.cs
 
file  ShowAlert.cs
 
file  StartConversation.cs
 
file  StartSequence.cs
 
file  StopConversation.cs
 
file  StopSequence.cs
 
file  SyncBool.cs
 
file  SyncBoolArray.cs
 
file  SyncFloat.cs
 
file  SyncGameObjectArray.cs
 
file  SyncInt.cs
 
file  SyncIntArray.cs
 
file  SyncQuaternionArray.cs
 
file  SyncString.cs
 
file  SyncStringArray.cs
 
file  SyncVector3.cs
 
file  SyncVector3Array.cs
 
file  Unpause.cs
 
file  UpdateResponses.cs