PixelCrushers.DialogueSystem.Tools Member List

This is the complete list of members for PixelCrushers.DialogueSystem.Tools, including all inherited members.

ApproximatelyZero(float x)PixelCrushers.DialogueSystem.Toolsstatic
GameObjectHardFind(string str)PixelCrushers.DialogueSystem.Toolsstatic
GameObjectHardFind(string str, string tag)PixelCrushers.DialogueSystem.Toolsstatic
GetComponentAnywhere< T >(GameObject gameObject)PixelCrushers.DialogueSystem.Toolsstatic
GetFullName(GameObject go)PixelCrushers.DialogueSystem.Toolsstatic
GetGameObjectHeight(GameObject gameObject)PixelCrushers.DialogueSystem.Toolsstatic
GetGameObjectName(Component c)PixelCrushers.DialogueSystem.Toolsstatic
GetObjectName(UnityEngine.Object o)PixelCrushers.DialogueSystem.Toolsstatic
HexToByte(string hex)PixelCrushers.DialogueSystem.Toolsstatic
IsClipInAnimations(Animation animation, string clipName)PixelCrushers.DialogueSystem.Toolsstatic
IsCursorActive()PixelCrushers.DialogueSystem.Toolsstatic
IsCursorLocked()PixelCrushers.DialogueSystem.Toolsstatic
IsCursorVisible()PixelCrushers.DialogueSystem.Toolsstatic
IsNumber(object o)PixelCrushers.DialogueSystem.Toolsstatic
IsPrefab(GameObject go)PixelCrushers.DialogueSystem.Toolsstatic
IsStringNullOrEmptyOrWhitespace(string s)PixelCrushers.DialogueSystem.Toolsstatic
loadedLevelNamePixelCrushers.DialogueSystem.Toolsstatic
LoadLevel(int index)PixelCrushers.DialogueSystem.Toolsstatic
LoadLevel(string name)PixelCrushers.DialogueSystem.Toolsstatic
LoadLevelAsync(string name)PixelCrushers.DialogueSystem.Toolsstatic
LoadLevelAsync(int index)PixelCrushers.DialogueSystem.Toolsstatic
LockCursor(bool value)PixelCrushers.DialogueSystem.Toolsstatic
maxHardFindRecursionPixelCrushers.DialogueSystem.Toolsstatic
Select(params Transform[] args)PixelCrushers.DialogueSystem.Toolsstatic
Select(params MonoBehaviour[] args)PixelCrushers.DialogueSystem.Toolsstatic
SendMessageToEveryone(string message)PixelCrushers.DialogueSystem.Toolsstatic
SendMessageToEveryone(string message, string arg)PixelCrushers.DialogueSystem.Toolsstatic
SendMessageToEveryoneAsync(string message, int gameObjectsPerFrame)PixelCrushers.DialogueSystem.Toolsstatic
SetComponentEnabled(Component component, Toggle state)PixelCrushers.DialogueSystem.Toolsstatic
SetCursorActive(bool value)PixelCrushers.DialogueSystem.Toolsstatic
SetGameObjectActive(Component component, bool value)PixelCrushers.DialogueSystem.Toolsstatic
ShowCursor(bool value)PixelCrushers.DialogueSystem.Toolsstatic
StringToBool(string s)PixelCrushers.DialogueSystem.Toolsstatic
StringToFloat(string s)PixelCrushers.DialogueSystem.Toolsstatic
StringToInt(string s)PixelCrushers.DialogueSystem.Toolsstatic
StripRichTextCodes(string s)PixelCrushers.DialogueSystem.Toolsstatic
ToWebColor(Color color)PixelCrushers.DialogueSystem.Toolsstatic
WebColor(string colorCode)PixelCrushers.DialogueSystem.Toolsstatic