Classes | |
class | PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent |
Sets game objects active or inactive at the start and/or end of a dialogue event. More... | |
class | PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent.SetActiveAction |
Namespaces | |
namespace | PixelCrushers |
namespace | PixelCrushers.DialogueSystem |