SetActiveOnDialogueEvent.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent
 Sets game objects active or inactive at the start and/or end of a dialogue event. More...
 
class  PixelCrushers.DialogueSystem.SetActiveOnDialogueEvent.SetActiveAction
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem