SequencerCommandAnimatorPlayWait.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAnimatorPlayWait
 Implements sequencer command: "AnimatorPlayWait(animatorParameter[, gameobject|speaker|listener[, crossfadeDuration]])", which plays a state on a subject's Animator and waits until it's done. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.SequencerCommands