Classes | |
class | PixelCrushers.DialogueSystem.Selector |
This component implements a selector that allows the player to target and use a usable object. More... | |
class | PixelCrushers.DialogueSystem.Selector.Reticle |
This class defines the textures and size of the targeting reticle. More... | |
Namespaces | |
namespace | PixelCrushers |
namespace | PixelCrushers.DialogueSystem |