ProximitySelector.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.ProximitySelector
 This component implements a proximity-based selector that allows the player to move into range and use a usable object. More...
 
class  PixelCrushers.DialogueSystem.ProximitySelector.Reticle
 This class defines the textures and size of the targeting reticle. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem