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PersistentDestructible.cs File Reference
Classes
class
PixelCrushers.DialogueSystem.PersistentDestructible
This persistent data component keeps track of when the GameObject has been destroyed or disabled.
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Namespaces
namespace
PixelCrushers
namespace
PixelCrushers.DialogueSystem
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0
www.pixelcrushers.com