IncrementOnDestroy.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.IncrementOnDestroy
 Increments an element of the Lua Variable[] table when the GameObject is destroyed or disabled, and then updates the quest tracker if it's attached to the Dialogue Manager object or its children. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem