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FPDontDestroyOnLoad.cs File Reference
Classes
class
PixelCrushers.DialogueSystem.UFPS.FPDontDestroyOnLoad
Marks a GameObject as DontDestroyOnLoad.
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Namespaces
namespace
PixelCrushers
namespace
PixelCrushers.DialogueSystem
namespace
PixelCrushers.DialogueSystem.UFPS
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0
www.pixelcrushers.com