Classes | |
class | PixelCrushers.DialogueSystem.DieOnTakeDamage |
This is a very simple example script that destroys a GameObject if it receives the message "TakeDamage(float)" or "Damage(float)". More... | |
Namespaces | |
namespace | PixelCrushers |
namespace | PixelCrushers.DialogueSystem |