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Re: RpgKit Problem

Posted: Thu Nov 12, 2015 9:28 am
by Tony Li
Terry,

Try this:

1. Delete the Dialogue System folder.

2. Import version 1.5.7a.

3. Import the 11/4 version of RPG Kit Support.

Sorry to ask you to experiment with this. I only have access to the full version. It's possible there are discrepancies between the two.

Re: RpgKit Problem

Posted: Thu Nov 12, 2015 7:04 pm
by terrymorgan
I get the 3rdPersonCamera and 3rdPersonController not found plus 2 of these. I posted to the RPG kit unity forum for
an update


Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(87,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 12:16 pm
by terrymorgan
I got the 3.1.1 rpg kit lite off the asset store, new project, imported it, no errors

Imported 1.5.7a rpgkit support icode support, got this

Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/UI/RPGKitDialogueUI.cs(18,37): error CS0234: The type or namespace name `UIMessage' does not exist in the namespace `Unitycoding'. Are you missing an assembly reference?


imported the 11/06 rpgkitsupport, no change

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 1:10 pm
by wioluskaelk
How to solved it?

https://screencloud.net/v/zXUs

I update RPG Kit today

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 1:20 pm
by Tony Li
terrymorgan wrote:I got the 3.1.1 rpg kit lite off the asset store, new project, imported it, no errors

Imported 1.5.7a rpgkit support icode support, got this

Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/UI/RPGKitDialogueUI.cs(18,37): error CS0234: The type or namespace name `UIMessage' does not exist in the namespace `Unitycoding'. Are you missing an assembly reference?


imported the 11/06 rpgkitsupport, no change
wioluskaelk wrote:How to solved it?

https://screencloud.net/v/zXUs

I update RPG Kit today
Hi Terry and Wiola,

I will check this today and post an updated RPG Kit Support package if necessary.

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 1:22 pm
by wioluskaelk
thanks ;)

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 1:26 pm
by Tony Li
In the meantime, you can edit that file (RPGKitDialogueUI.cs) and comment out everything inside the class:

Code: Select all

...
public class RPGKitDialogueUI : UnityUDialogueUI {

    /* <-- ADD THIS
    
   ...
   
   */ //<--ADD THIS
   
}
This will allow it to compile so you can play the game.

Re: RpgKit Problem

Posted: Fri Nov 13, 2015 10:41 pm
by Tony Li
You can now download the updated RPG Kit Support package for RPG Kit 3.1.1 Lite/Full on the Extras page or right here:

RPGKit_Support_2015-11-13.unitypackage

In addition to updating the package to support API changes in RPG Kit 3.1.1, it also automatically saves Dialogue System data (currently to PlayerPrefs). So your quest states and variable values will persist between play sessions.

Re: RpgKit Problem

Posted: Sat Nov 14, 2015 8:41 am
by terrymorgan
I couldn't understand your edit, please post the whole rpgkitdialogui.cs




The new support package gave me the 3rd person controller and 3rd person camera errors and 2 of these
Assets/Dialogue System/Third Party Support/RPG Kit/Scripts/RPGKitBridge.cs(113,64): error CS1061: Type `object' does not contain a definition for `enabled' and no extension method `enabled' of type `object' could be found (are you missing a using directive or an assembly reference?)

Re: RpgKit Problem

Posted: Sat Nov 14, 2015 9:20 am
by wioluskaelk
@terrymorgan did you "add" from third party support, ICode support also? because few sec. ago, I downloaded also new package for RPG Kit, and everything works good, no errors.