Search found 20793 matches

by Tony Li
Tue May 21, 2024 3:10 pm
Forum: Dialogue System for Unity
Topic: Mouse cusor gone
Replies: 4
Views: 20

Re: Mouse cusor gone

I'm glad you got it working!
by Tony Li
Tue May 21, 2024 3:09 pm
Forum: Dialogue System for Unity
Topic: UI Bar connected to Variables
Replies: 3
Views: 60

Re: UI Bar connected to Variables

Hi,

A function named "Confidence" and a variable named "Confidence" are two separate things. Is there one in specific that you'd like to use?

What DS version are you using? You may need to update to get access to MonitoredVariables and VariableChanged.
by Tony Li
Tue May 21, 2024 3:06 pm
Forum: Dialogue System for Unity
Topic: Display npc subtitle and choice selection at the same time
Replies: 1
Views: 24

Re: Display npc subtitle and choice selection at the same time

Hi, Set the subtitle panel's Visibility dropdown to Until Superceded, Until Superceded Or Actor Change (but not Until Superceded Or Actor Change Or Response Menu), Always Once Shown, or Always From Start. In other words, don't set it to Only During Content or Until Superceded Or Actor Change Or Resp...
by Tony Li
Tue May 21, 2024 3:03 pm
Forum: Dialogue System for Unity
Topic: Voice speech sync with text
Replies: 7
Views: 52

Re: Voice speech sync with text

Glad to help!
by Tony Li
Tue May 21, 2024 12:20 pm
Forum: Dialogue System for Unity
Topic: Voice speech sync with text
Replies: 7
Views: 52

Re: Voice speech sync with text

Add it to your Dialogue Manager GameObject.
by Tony Li
Tue May 21, 2024 11:34 am
Forum: Dialogue System for Unity
Topic: Have NPCs bark at each other
Replies: 5
Views: 137

Re: Have NPCs bark at each other

Hi, Here's another approach: UNtick the conversation properties' Override Subtitle Settings checkbox. Tick Override Camera Settings. Set Default Sequence to something like: Continue()@{{end}} This will simulate a continue button click after a duration based on the text length. (More info on duration...
by Tony Li
Tue May 21, 2024 11:32 am
Forum: Dialogue System for Unity
Topic: Mouse cusor gone
Replies: 4
Views: 20

Re: Mouse cusor gone

Hi,

Did you follow all of the Invector integration steps? They should take care of the mouse cursor.
by Tony Li
Tue May 21, 2024 11:31 am
Forum: Dialogue System for Unity
Topic: Volume too low.
Replies: 1
Views: 9

Re: Volume too low.

Hi, In general, the Dialogue System doesn't touch volume levels. It will use whatever Audio Source is on the subject GameObject, creating a default one if the subject doesn't have an Audio Source. You can configure the Audio Source however you want. I recommend creating an audio mixer and assigning ...
by Tony Li
Tue May 21, 2024 10:30 am
Forum: Dialogue System for Unity
Topic: Voice speech sync with text
Replies: 7
Views: 52

Re: Voice speech sync with text

Please see How To: Adjust Typewriter To Audio Length above.