Search found 104 matches

by alfonso
Thu Nov 02, 2017 11:56 am
Forum: Dialogue System for Unity
Topic: passing two sentences in the same Dialogue Text
Replies: 3
Views: 472

Re: passing two sentences in the same Dialogue Text

you are totally right, now works perfect with color tag and icons tag

Thank you so much :)
by alfonso
Thu Nov 02, 2017 8:32 am
Forum: Dialogue System for Unity
Topic: passing two sentences in the same Dialogue Text
Replies: 3
Views: 472

passing two sentences in the same Dialogue Text

Hi Tony! I'm having a little issue with the japanese version of the game, as you know in the game we have 4 boys and a girl and some lines are shared between them, but in the japanese version we have a problem and need to split the shared lines in a boys' version and girls' version. I thought a solu...
by alfonso
Sun Jul 23, 2017 7:40 am
Forum: Dialogue System for Unity
Topic: Little issue with Unity UI Typewritter Effect
Replies: 5
Views: 786

Re: Little issue with Unity UI Typewritter Effect

As always works perfectly :) thanks
by alfonso
Fri Jul 21, 2017 5:46 am
Forum: Dialogue System for Unity
Topic: Little issue with Unity UI Typewritter Effect
Replies: 5
Views: 786

Little issue with Unity UI Typewritter Effect

Hi Tony! I want to request you a little upgrade in the TypeWritterEffect, I will like to know it is possible to recognize the tags in the below sentence (feel free to use it or if you need more to test don't hesitate to ask :) Algunos objetos son almacenables y puedes usarlos cuando quieras. Primero...
by alfonso
Tue Jun 13, 2017 7:44 am
Forum: Dialogue System for Unity
Topic: LuaTable.GetValue without GC
Replies: 4
Views: 686

Re: LuaTable.GetValue without GC

Image
this is another thing :) thanks so much men!!!
by alfonso
Tue Jun 13, 2017 6:48 am
Forum: Dialogue System for Unity
Topic: LuaTable.GetValue without GC
Replies: 4
Views: 686

Re: LuaTable.GetValue without GC

Thanks mate i will try them :)
by alfonso
Sun Jun 11, 2017 5:21 pm
Forum: Dialogue System for Unity
Topic: LuaTable.GetValue without GC
Replies: 4
Views: 686

LuaTable.GetValue without GC

Hi Tony!, I started recently with the optimization in the serialized system of the game, but i noticed that when I loop over the conversations to gets the values it's generate a lot of GC when i use GetValue over a LuaTable. What is the best way to get a value without generete any GC or less if it i...
by alfonso
Tue Mar 28, 2017 7:45 am
Forum: Dialogue System for Unity
Topic: Apply template in all databas?
Replies: 7
Views: 1014

Re: Apply template in all databas?

Tony Li wrote:Happy to help!

BTW, I played Crossing Souls on my laptop at my local game dev meetup group, and they're all excited to buy a copy of the game when it's released! :-)
wooo thanks you to spread the word we are glad you like it! :D