◆ SpawnedObjectData() [1/2]
PixelCrushers.SpawnedObjectManager.SpawnedObjectData.SpawnedObjectData |
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◆ SpawnedObjectData() [2/2]
PixelCrushers.SpawnedObjectManager.SpawnedObjectData.SpawnedObjectData |
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string |
prefabName, |
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Vector3 |
position, |
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Quaternion |
rotation, |
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string |
guid = null |
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inline |
◆ guid
string PixelCrushers.SpawnedObjectManager.SpawnedObjectData.guid |
◆ position
Vector3 PixelCrushers.SpawnedObjectManager.SpawnedObjectData.position |
◆ prefabName
string PixelCrushers.SpawnedObjectManager.SpawnedObjectData.prefabName |
◆ rotation
Quaternion PixelCrushers.SpawnedObjectManager.SpawnedObjectData.rotation |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Source/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs