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PixelCrushers.LoveHate.plyGame.EventHandler_Base Class Referenceabstract

This is the base script for handling Love/Hate events. More...

Inheritance diagram for PixelCrushers.LoveHate.plyGame.EventHandler_Base:
Collaboration diagram for PixelCrushers.LoveHate.plyGame.EventHandler_Base:

Public Member Functions

override void StateChanged ()
 
override void AddEvent (plyEvent e)
 
override void CheckEvents ()
 

Protected Member Functions

void SendEvent (string loveHateEventName)
 

Detailed Description

This is the base script for handling Love/Hate events.

Member Function Documentation

◆ AddEvent()

override void PixelCrushers.LoveHate.plyGame.EventHandler_Base.AddEvent ( plyEvent  e)
inline

◆ CheckEvents()

override void PixelCrushers.LoveHate.plyGame.EventHandler_Base.CheckEvents ( )
inline

◆ SendEvent()

void PixelCrushers.LoveHate.plyGame.EventHandler_Base.SendEvent ( string  loveHateEventName)
inlineprotected

◆ StateChanged()

override void PixelCrushers.LoveHate.plyGame.EventHandler_Base.StateChanged ( )
inline

The documentation for this class was generated from the following file: