Loading...
Searching...
No Matches
PixelCrushers.LoveHate.Wrappers.AuraTrigger2D Class Reference

This wrapper keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.LoveHate.Wrappers.AuraTrigger2D:
Collaboration diagram for PixelCrushers.LoveHate.Wrappers.AuraTrigger2D:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.LoveHate.AbstractAuraTrigger
virtual void TryAffect (FactionMember other)
 
- Public Member Functions inherited from PixelCrushers.LoveHate.AbstractTriggerInteractor
virtual FactionMember GetFactionMember (GameObject other)
 Gets the FactionMember on a GameObject.
 
- Static Public Member Functions inherited from PixelCrushers.LoveHate.AuraTrigger2D
static List< string > ZonePluginActivator ()
 For optional UtopiaWorx Zone Controller integration.
 
- Public Attributes inherited from PixelCrushers.LoveHate.AbstractAuraTrigger
float timeBetweenEffects = 300f
 At least this many seconds must pass before affecting the same character.
 
float impact
 
float aggression
 
bool debug = false
 
- Public Attributes inherited from PixelCrushers.LoveHate.AbstractTriggerInteractor
int cacheSize = 32
 The max size of the cache of other GameObjects to keep track of.
 
- Protected Member Functions inherited from PixelCrushers.LoveHate.AuraTrigger2D
virtual void OnTriggerEnter2D (Collider2D other)
 
- Protected Member Functions inherited from PixelCrushers.LoveHate.AbstractAuraTrigger
virtual void Awake ()
 
virtual void HandleOnTriggerEnter (GameObject other)
 
virtual bool ShouldAffect (FactionMember other)
 
virtual void Affect (FactionMember other)
 

Detailed Description

This wrapper keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: